I guess with some jobs especially the cues could be nice. not needed in anyway but nice.. the issue being the amount of clutter on the ui at times.
Im far from the greatest player but i do occasionally find my shifu buff has fallen off because theres so much clutter on my buffs bar its not always quick to see. especially when its constantly changing places on the bar. like hey its the 3rd buff from the left. now its its the 7th buff from the left.. wtfff....... can result in players missing mechancis because that quarter second glimpse at the buff bar now becomes a 2 second glimpse at the buff bar trying to find where the hell that buff is. They could really do with splitting that bar in 2. my buffs and party wide.
similar thing with detrimental statuses they should have filters on so i can turn off ones i dont need to know about... the blm having thunder upon the boss, the pld having goring blade up, or the sch having bio on makes zero difference to my samurai. so turn those debuff icons off. however chain strategem or trick attack do so leave those ones turned on.
i'm not advocating the use of such third party tools but i can see why they would be of benefit just because of clunky ui elements.
Although if i've read the thread correctly these things can modify telegraphs so they appear sooner or even makes invisible telegraphs visible.. i want to say that sounds a bit far fetched but at the same time i wouldnt be surprised if thats exactly what these things did..
having a basic callout that just says hey this is happening i think mightbe acceptable as that in itself is really nodifferent from someone in discord saying "ok stack up" or whatever but i think if it's actually modifying the visual telegraphs or anything thats total cheating..
i almost wanna say can someone post a video showing how these things work but i'll pass on that as finding a source to such tings might further encourage there use.