Quote Originally Posted by Exodus-E View Post
I'm sorry, but this is a terrible (not to mention backwards) idea.
Making all pets (SCH's included) immune to any and all damage post-5.0 was a step in the right direction; not sure why would anyone want them "killable" again.
SMN was my main going through MSQ and the side quests and whatnot. Was really fun having that pocket tank. Now? Won't touch SMN. Sure open world content seems easier now on any job even without chocobo backup, but still. That first day post-5.0, and all the mobs would ignore my little Titan, that was the end for me.