Last edited by Deceptus; 05-09-2021 at 10:57 PM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
WoW is running off of an engine built in 1998 and they figured it out. Rift...Aion...GW2 are all examples that had far better systems designed for the long term. I despise Blizzard but lets not pretend like this is an excuse that works in 2021. If this MMO is that limited then that is an extremely sad state of affairs we are in if this is the most we can expect from FF14.
Off hand statements like that tell people that FF14 has no ability to evolve or compete with features from the competition is not good enough. The player base accepts it because in multiple other areas Square Enix is extremely competent compared to the competition.
There is a reason I am telling them to trash the entire system and rebuild it from the ground up because it is overly limited and unable to evolve in its current state. We have Ultimate bosses with 50+ mechanics that takes 20+ minutes of perfect coordination but you want to tell me these same developers cannot come up with something better then the glamour system?
Last edited by Puremallace; 05-09-2021 at 11:06 PM.
They can't build it from the ground up. Yoshi-P said so.
It's barely functioning as it is, a house of cards so to speak. A result of the terrible coding and a bad game engine. It doesn't just check if you have the gear in the glamour dresser, 1 for yes 0 for no. Every single piece that's in there has to be loaded separately. They had to do it that way so they could even put it in the game.
Again, this isn't me saying it. It's Yoshi-P.
What you're suggesting hasn't been done because it CAN'T be done with the current game architecture.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Even before you get to the non-job-specific stuff, there are quite a few pieces of aiming gear that suits dancer. I feel like anyone who says it's "all trenchcoats" can't be looking beyond the recent tome and raid sets at Eulmore.
Between the marketboard, dungeons, old tome gear and niche content shops like PVP and the Gold Saucer, there's a lot of stuff out there that can be used for nice dancer glamours.
I just literally refuse to believe this. There is no way the devs can look at this current system and assume it is sustainable for at most another 1-2 expansions without just breaking. It is already a broken system when you have to trash gear to make space during a new event or something from the Mogstation.
I really am trying not to be cynical here but I have played A LOTTTTTTTTTTTTTTT of free to play games where extra space was sold in the store. I swear to god this entire system looks based around a free to play model that ended up getting scrapped.
When FF14 went F2P way back when it was around the same time multiple other MMO's that were dwindling were rolling out F2P features to pay for continued production. I want to say Rift started doing something similar where they sold extra bag space as F2P items in the cash shop.
I mean they are literally about to add 2 more jobs which is going to increase the amount of gear in the game especially if the new class has a special weapon type like a Reaper. To say we are running low on space is an understatement in an MMO very focused on you not really needing alts.
Last edited by Puremallace; 05-10-2021 at 11:53 AM.
Agree with this. The transmog system in WoW is really good. You can see and preview all gears available in the game as well as see which you have collected and those that you have not. It even shows you now where you can farm gears you have not yet collected
Having to still physically own the gears for our glamours only makes it limiting and tedious for managing inventory. The WoW system of really just registering the gears once we get it is nice and convenient
You know that items from in-game events can be stored in the armoire from the time you get them, right? There's only been a couple pieces they forgot to do but that got fixed rather quickly.
I only remember FFXIV going F2P during 1.0, and it happened twice, the first because the game was so bad, and the second time because they were ending 1.0.
They do know about the space issue. That's partly why belt space is being reallocated to weapons and rings, which is the biggest offenders regarding armoury space.
Now to actually address the topic.
I agree that we need a better glamour system. We do need something like a glamour closet or catalog or whatever you want to call it. We need more glamour plates. Dyes are ridiculous.
You're right that this was built like it was made during ARR, which is sad because it was released during SB.
There major issues they have present that would need to be addressed, and I'd like to note I'm NOT defending their excuses nor can I explain from a technical standpoint, I'm just stating facts here and maybe offering solutions.
From what I understand, one issue is something to the effect of how the game checks everything stored on your character CONSTANTLY to keep everything in sync between the server and your client. This includes what's in your inventory, your armoury, your armoire, orchestrations, minions, mounts, and all that good stuff. That's a lot of stuff it needs to check every so often. And the resistance to adding a closet system for glamours probably has a lot to do with this. It'd have to go through every armor in the game to determine if you've had it or not.
Personally, I think they could revamp the glamour dresser to basically be the call button for that lookup. I think we all expect a little delay when we go to do certain things. Like retainers sometimes take a bit to come out, I assume using the bell is when it calls that retainer out. The armoire should also be the call button for the lookup for it too. There's some things that the game just doesn't really need to look to see if it's attached to your character at all times. Yes, some people might be bothered that they still have to go to their inn to access the glamour dresser, but I think a lot of us would even accept this minor inconvenience. I know in WoW, you can do it anywhere, but WoW isn't tied to antiquated systems that really should've been revamped during the development of ARR, so please work with me.
That said, if gear were automatically added to the closet at pickup, that's another reason that they'd have to rely on having a constant lookup for. We're trying to avoid that, so I propose glamour prisms now be used to create an item that copies the basic gear (don't retain the dye on the copy, else that's even more to track, we'll deal with dye later.). This item can then be added to the glamour dresser when you visit to add the look.
I know a lot of people here have said "Make one dye item" or "Make one dye for each color set." I'm kindly going to disagree as, despite how cheap the dye actually is from the vendor, it does help take gil out of the economy. But since we're revamping the dresser anyways, why not add a dye bank to it? Store as many dyes as you want in there (or maybe up to a cap?)! When you go to dye a piece of gear, it looks into your dye bank.
Like I said, I'm not versed in the goings-on of how to program or how spaghetti their code is. All I can do is say things that make sense to me and hope it makes sense to others.
They either go
1) Armoire
2) Calamity Salvager
3) Recompense Officer
There is something to be said about having 2 NPCs and an item for all this stuff but that is a different topic.
The problem is they're adding 100 glamour slots when they're releasing 500+ gear items each expansion. The scale has gotten so massively skewed it's not fixable without completely redoing the whole system, something SE is not going to do.
Last edited by Deceptus; 05-11-2021 at 12:38 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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