If they wanted to stage her death like that, I would instantly forgive them for all the cringing they've made me do over the years.
Have it be G'raha rather than Y'shtola and that'd be perfect, really.
Y'shtola can either quietly retire or perish as a consequence of straining her supposedly increasingly limited reserves of aether too much at a critical point.
Bringing him into the story, slowly killing him off, then killing him off, then bringing him back only to kill him again seems...unnecessary. And it is for that reason I wouldn't be surprised at all if they did do it.
To me, it'd just be correcting what should have happened back in 5.3.
They pretty much hinted in a recent interview that they had two different endings in mind, but went with the 'nicer' one because of Covid-19. Which doesn't sit well with me since they've backtracked on lasting consequences at key moments even before the pandemic hit and many of us fell in love with the single player Final Fantasy games in the first place because they weren't afraid to be bold and have genuinely shocking events play out.
That aside, the character just comes across as a weird and creepy to me. Clingy individuals are annoying to deal with and the lack of an inability to tell him to back off and keep things strictly professional bothers me. We're forced to be overly cordial with many other characters that we might want to get closer to, so it baffles me that of all the possible characters to push a deep friendship/romance with they chose G'raha.
Last edited by Theodric; 05-06-2021 at 03:44 PM.
Whether you or anyone else liked it or not, this is path they took his character. I don't see them "correcting" it now. He's probably here to stay. I do wish they would be more bold when it comes to character deaths, but they've shown time and again that if a character is resurrected or if they faked their own deaths or if they've gone MIA...they aren't going anywhere. I'm not asking for Game of Thrones levels of character deaths, but man...I do wish that there would be more actual consequences in the story. With a story that deals with so many threats from so many places they keep things more G than PG 13 most of the time.To me, it'd just be correcting what should have happened back in 5.3.
They pretty much hinted in a recent interview that they had two different endings in mind, but went with the 'nicer' one because of Covid-19. Which doesn't sit well with me since they've backtracked on lasting consequences at key moments even before the pandemic hit and many of us fell in love with the single player Final Fantasy games in the first place because they weren't afraid to be bold and have genuinely shocking events play out.
Single-player games also have a definite end. I don't know, maybe it's because of ASoIaF, but killing significant characters doesn't really have as much meaning to me any more, especially when the story continues, like in an MMORPG.
The deaths in Saving Private Ryan were impactful to me because that's the only glimpse into their lives that I see. Had the movie had a sequel and continued the story of the surviving people, it would've made the deaths a waste to me (note, any real life effect notwithstanding). If there is more use to a character, then use them, don't just kill them for shock effect. There is nothing that needs to be corrected in 5.3.
Maybe.Whether you or anyone else liked it or not, this is path they took his character. I don't see them "correcting" it now. He's probably here to stay. I do wish they would be more bold when it comes to character deaths, but they've shown time and again that if a character is resurrected or if they faked their own deaths or if they've gone MIA...they aren't going anywhere. I'm not asking for Game of Thrones levels of character deaths, but man...I do wish that there would be more actual consequences in the story.
Though I know quite a few people, some who even liked G'raha, who have found his current arc and behaviour to be grating.
Y'shtola might be the 'mascot' character but she's much more inoffensive. It's silly how often she's evaded death, though she actually appears to exist as her own character and isn't reliant on hero worship. At the very least, I do hope the writers dial back G'raha's familiarity with our character.
The problem with ASOIAF is that it was originally planned to end on book three, I believe. Then it was extended again and again - and still isn't finished - to the point where it lost a lot of the initial charm and too many intriguing characters were eliminated. Given how rare character death is in FFXIV, I don't see that being a problem here.Single-player games also have a definite end. I don't know, maybe it's because of ASoIaF, but killing significant characters doesn't really have as much meaning to me any more, especially when the story continues, like in an MMORPG.
The deaths in Saving Private Ryan were impactful to me because that's the only glimpse into their lives that I see. Had the movie had a sequel and continued the story of the surviving people, it would've made the deaths a waste to me (note, any real life effect notwithstanding). If there is more use to a character, then use them, don't just kill them for shock effect. There is nothing that needs to be corrected in 5.3.
Yeah, it could definitely be shorter.The problem with ASOIAF is that it was originally planned to end on book three, I believe. Then it was extended again and again - and still isn't finished - to the point where it lost a lot of the initial charm and too many intriguing characters were eliminated. Given how rare character death is in FFXIV, I don't see that being a problem here.
With FFXIV, while we rarely have main character deaths, we also have few main characters as well. Again, instead of death, I much prefer the Lyse/Ryne treatment if they want to remove a character from being a main character. Put them aside, and if there is more story to be told, bring them back, then put them away again as needed.
I really like the sassy cat but I wish they'd start to pay attention to this, Master Matoya seemed to be very worried about this and they've just ignored it since then, hell, basically gave her a few power ups since then
let her have her moment and then use a soul crystal to send her back to the first to be with runar and the night's blessed
The thing with character deaths is that this is a long-running story and "characters who have been with us since the beginning" are a finite resource. They can't just kill one off every time the story needs drama.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.