You are truly missing the point then which is sad.
Unless you can break down how all of the current content is better then what was offered in stormblood?
I'm not missing the point. I see it very clearly. I prefer not to waste my time arguing with those who prefer to push their less content agenda. I've got tons of stuff to do in game. Let's be sure to push the less dungeons tune too while we're at it cause everyone loves to run dungeons.
Yes because acknowledging how things could be better and encouraging feed back and change in an iterative game is pushing an agenda.I'm not missing the point. I see it very clearly. I prefer not to waste my time arguing with those who prefer to push their less content agenda. I've got tons of stuff to do in game. Let's be sure to push the less dungeons tune too while we're at it cause everyone loves to run dungeons.
Things are better. Complaining about everything doesn't make things better. The dev team has reacted to feedback just not yours sorry.
Can you give me a break down of what is better, from the stand point of the content, how players engage with it, its depth and nuance.
How it conflicted with other forms of content if it did, if the conflict occured was the prior content rendered moot or not?
Eureka: people complained they HAD to do Eureka to get the relic and couldn't do normal content stuff like in the past.
Bozja: can do some normal content stuff to get the relic like in the past.
Firmament doesn't take anything away from beast tribes, unless you only do them for EXP. I've never had the option to do beast tribes for EXP, so that must be nice. Hell, I didn't have the option to do Firmament for EXP.
We got essentially 2 extra alliance raids with Bozja, compared to three we normally get. I found both of them fun, but then, I find most content in this game fun. Its why I still play it 10 years later. (or 8 if you want to nitpick ARR)
Everyone complained when Hildabrand was lame because they ran out of ideas but did it anyway because people wanted it. Now people complain they aren't doing it anyway.
He'll likely be back in 6.x at some point.
The reason people constantly have issues with criticism on these boards, is that its almost always "this thing sucks, they should have just done something else, or done a better version of the thing we hated before, even though this is similar to that and many would consider it an upgrade to said content" or my favorite "they should turn this game into a different game by changing core game aspects because us people who liked that game want it in this game too" despite people liking the way this game is...
Last edited by Valkyrie_Lenneth; 05-05-2021 at 09:24 AM.
I think the main issue with Bozja and Eureka is the hard truth that SE just thinks fates make for good content. The CEs are a huge step above Eurekas mob grind to prep fates, but it's still just a fate grind to make it to the CE to grind fates to make it to the CE to grind fates..
The issue with the "normal content" we can do for the ShB relics is that none of the normal content is ShB content.Eureka: people complained they HAD to do Eureka to get the relic and couldn't do normal content stuff like in the past.
Bozja: can do some normal content stuff to get the relic like in the past.
Firmament doesn't take anything away from beast tribes, unless you only do them for EXP. I've never had the option to do beast tribes for EXP, so that must be nice. Hell, I didn't have the option to do Firmament for EXP.
We got essentially 2 extra alliance raids with Bozja, compared to three we normally get. I found both of them fun, but then, I find most content in this game fun. Its why I still play it 10 years later. (or 8 if you want to nitpick ARR)
Everyone complained when Hildabrand was lame because they ran out of ideas but did it anyway because people wanted it. Now people complain they aren't doing it anyway.
He'll likely be back in 6.x at some point.
If you wanna do ShB content for your ShB relic, which makes sense, you're stuck in Bozja.
And there is no little to no variety in what you can do for them, regardless of whether you want the in or out of Bozja method.
I haven't verified this myself but I've heard we're not getting the quest for having them all allied in 5.5 actually. And... The issue with the Firmament is that it has no replayability. The "gameplay" of fêtes, if you can even call it that, is mindnumbingly boring and the rest is really just Rowena 2.
The big issue with ShB is the lack of variety of combat content and replayability of other content, and that's why it feels like we're getting less, what content added in ShB will remain relevant into the next expac the way Deep Dungeons and Eureka did? Maybe Bozja, but it remains a lot less engaging and rewarding than Deep Dungeons.
im baby
Bozja as a whole was a step in the right direction but ultimately it feels like an over correction instead of actually offering content within Bozja, and content outside of Bozja that allows you to get your relic.Eureka: people complained they HAD to do Eureka to get the relic and couldn't do normal content stuff like in the past.
Bozja: can do some normal content stuff to get the relic like in the past.
Firmament doesn't take anything away from beast tribes, unless you only do them for EXP. I've never had the option to do beast tribes for EXP, so that must be nice. Hell, I didn't have the option to do Firmament for EXP.
We got essentially 2 extra alliance raids with Bozja, compared to three we normally get. I found both of them fun, but then, I find most content in this game fun. Its why I still play it 10 years later. (or 8 if you want to nitpick ARR)
Everyone complained when Hildabrand was lame because they ran out of ideas but did it anyway because people wanted it. Now people complain they aren't doing it anyway.
He'll likely be back in 6.x at some point.
The reason people constantly have issues with criticism on these boards, is that its almost always "this thing sucks, they should have just done something else, or done a better version of the thing we hated before, even though this is similar to that and many would consider it an upgrade to said content" or my favorite "they should turn this game into a different game by changing core game aspects because us people who liked that game want it in this game too" despite people liking the way this game is...
The Firmament does, its easier to blast lvl all of your crafters and gatherer within, thus making beast tribes moot, you no longer have to do beast tribes unless you want the glam hair and emotes, it also makes the games world emptier, as an MMO(at least imo) that defeats the purpose of it being an MMO, newer players see older players less, the zones feel empty, an MMO should encourage people to be in the world.
Castrum Lactus Litore and Delebrum Reginae should just be the icing on the cake of the system Eureka originally was given how so many felt intimidated by Baldesion Arsenal.
And lastly thats feedback, can it be more contructive, of course, but people should encourage that none the less over constantly being hostile and arguing amongst themselves. And as far as what I've said in this thread is concenred I think 14 has had systems that could have been buiilt upon over bring outright gutted from the game. I want to see 14 grow to be even more like 14, not a clone of something else. Not everyone can be pleased, but wanting the game to do more of what it has done only an expansion ago isn't something I think is hard to do.
So Lack of content, shallow content, whatever name fits, Shadowbringes in my eyes could have been more, if SE gave creative unit3 more.
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