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  1. #1
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    The problem is also the lack of information
    There are interviews with Yoshida completely in Japanese that if it is not for the fans themselves we would not have information about ANYTHING, so difficult was it to maintain a flow of information regarding the status of Ultimate instead of releasing everything on the Live Letter?

    If I had said that they had problems months before the live letter, it would be understood, but they didn't say anything, not to mention that they haven't said ANYTHING about why we don't have a new Frontline.
    (3)

  2. #2
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nayout View Post
    The problem is also the lack of information
    There are interviews with Yoshida completely in Japanese that if it is not for the fans themselves we would not have information about ANYTHING, so difficult was it to maintain a flow of information regarding the status of Ultimate instead of releasing everything on the Live Letter?

    If I had said that they had problems months before the live letter, it would be understood, but they didn't say anything, not to mention that they haven't said ANYTHING about why we don't have a new Frontline.
    What little they have said about PvP has been about 6.0 and it svague as per usual
    (0)

  3. #3
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Nayout View Post
    The problem is also the lack of information
    There are interviews with Yoshida completely in Japanese that if it is not for the fans themselves we would not have information about ANYTHING, so difficult was it to maintain a flow of information regarding the status of Ultimate instead of releasing everything on the Live Letter?

    If I had said that they had problems months before the live letter, it would be understood, but they didn't say anything, not to mention that they haven't said ANYTHING about why we don't have a new Frontline.
    The whole viera backlash could have been avoided if they would have said so right from the start and not... "maybe, please wait for the next fanfest" lol

    I get they're japanese and i respect some things just run differently there, but as well they should do that and at least adjust a bit more to our regions, at least english...


    Also i still miss my 2nd ex dungeon, i just cant help...
    (14)

  4. #4
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90


    It's not even sunday yet!
    (0)

  5. #5
    Player
    Bhearil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    425
    Character
    Tuya Bayaqud
    World
    Balmung
    Main Class
    Bard Lv 52
    Problem of the Live letters is not only the language, but that most of the time the questions are chosen amongst japanese players who may or not share pressing issues to ask, plus theres always tons of questions wasted on things that were answered already, or are 100% pointless.

    Probably due that questions are selected already most of the time but im surprised no one asked Yoshida about Y'shtola sex life of things like that yet...
    (4)
    Last edited by Bhearil; 05-02-2021 at 07:14 AM.

  6. #6
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Bhearil View Post
    Problem of the Live letters is not only the language, but that most of the time the questions are chosen amongst japanese players who may or not share pressing issues to ask, plus theres always tons of questions wasted on things that were answered already, or are 100% pointless.

    Probably due that questions are selected already most of the time but im suprised no one asked Yoshida about Y'shtola sex life of things like that yet...
    That's what always frustrates me the most about any Q&A segment. Questions are chosen, and if they are repeat questions? That was a decision made on SE's end. Then you get the very rare situation (like a live event where you can ask any question with the devs on the spot) and it's always just the most worthless question. Usually someone trying to be a video clip by trying to be funny for attention.
    (11)

  7. #7
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Bhearil View Post
    Problem of the Live letters is not only the language, but that most of the time the questions are chosen amongst japanese players who may or not share pressing issues to ask, plus theres always tons of questions wasted on things that were answered already, or are 100% pointless.

    Probably due that questions are selected already most of the time but im surprised no one asked Yoshida about Y'shtola sex life of things like that yet...
    That doubles back into none of the interviews done in Japan being shown the player base at large.Yoshi P covers a wide array of topics at times, and so do the devs of the game, a lot of this never makes it to the Westtern playerbase
    (10)

  8. #8
    Player
    Genz's Avatar
    Join Date
    Mar 2011
    Posts
    1,039
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Nice fan-fiction

    They're not understaffed (just have to check the staff roll), and thus they don't lack budget, and FF16 doesn't impact much FF14, if at all (they're more intelligent than that). The inertia of FFXIV is a conscious and continuous decision from the devs and Yoshida. They panic at the idea of players being "lost", so we have all these shitty quests, the linear dungeons, the shallow game systems, etc. and changing this would lose players, and anything slightly different is very carefully put aside, or even outside, like Eureka, Bozja or Blue mage.
    (4)

  9. #9
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Genz View Post
    Nice fan-fiction

    They're not understaffed (just have to check the staff roll), and thus they don't lack budget, and FF16 doesn't impact much FF14, if at all (they're more intelligent than that). The inertia of FFXIV is a conscious and continuous decision from the devs and Yoshida. They panic at the idea of players being "lost", so we have all these shitty quests, the linear dungeons, the shallow game systems, etc. and changing this would lose players, and anything slightly different is very carefully put aside, or even outside, like Eureka, Bozja or Blue mage.
    It wouldn't if they actively created better tutorials, updated information and re-evaluated a lot of the older aspects of the game, the issue is that none of that happens, making the game has more depth doesn't mean players wil leave, not teaching them how to properly play the game will make them leave because the game isn't intuitively giving them the tools needed to do so. And in that the problem begins again Not criticising SE, or in some cases choises made is why some things stagnate.

    Stop being afraid of change, it doesn't mean casuals can't play the game, it doesn't mean hardcore players get more fun over you, it means keeping the game up to date so the people developing it no longer have to stagnate themselves in a system thats dated and old.

    Also the Battle team is literally 4 guys and their interns, thats undermanned, the Credits and staff roll means nothing if they aren't working on XIV. Creative Unity 3 is working on multiple projects, the staf of that Unit worked on the Initial 5.0 patch and then were moved.
    (13)
    Last edited by strawberrycake; 05-02-2021 at 08:24 AM.

  10. #10
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by strawberrycake View Post
    It wouldn't if they actively created better tutorials, updated information and re-evaluated a lot of the older aspects of the game, the issue is that none of that happens, making the game has more depth doesn't mean players wil leave, not teaching them how to properly play the game will make them leave because the game isn't intuitively giving them the tools needed to do so. And in that the problem begins again Not criticising SE, or in some cases choises made is why some things stagnate.
    I for one would love for them to actually take some time and budget and do a proper expansion level TLC update to the game, but I don't think it will happen.

    While it's true for a lot of countries, Japan especially has a huge push to develop disposable, short-lived things in the interest of making things feel fresh or attempting to drive sales. Like we're talking a new flavor of kitkat or pringles every month or two..never to be seen again.

    I expect this mindset is in part why older content is basically tossed aside when it really shouldn't be hard to cap iLVLs to maintain some form of challenge (eg crystal tower series raids don't even do mechanics anymore)
    (2)

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