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  1. #11
    Player Ammokkx's Avatar
    Join Date
    Jan 2020
    Posts
    339
    Character
    Khenda Chelae
    World
    Exodus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hikelos View Post
    This has been completely derailed, as usual , off of the initial discussion that was the community fostering and propagating a culture of not meeting the bare minimum, into "You are unreasonably mad because a NIN in Ex Roulette popped a bunny".
    Look at that strawman burn.
    The regulars of these forums make discussions about anything slightly controversial or unpleasant completely impossible, 100% proving OP's point.

    Not that discussion about this is going to do anything, clearly this is intended.
    From the Easy and Very Easy modes in quest scenarios (which almost autocompleted in most cases on normal) to the oppressive and unreasonable in-game moderation which covers, verbatim: "Difference of Thinking", it's pretty clear that this is exactly the sort of atmosphere that is wanted by the developers.
    And that's really unfortunate.
    There's no discussion to be had in the first place.

    Extremely bad players that lack even the most basic understanding of this videogame you and I play are rare. They're at their most common in low-level content, shocking as that may be to hear. The only times I've ran into spectacularly bad players who don't even know the most basic of basics have been in dungeons levels 15-40. Once I had a level 44 gladiator that didn't activate stance or stand in the pools of Darkhold, and you know what the party did after countless attempts to tell him what to do?

    Kicked him because he wasn't listening.

    Not a lot of "enabling" goes on around me. And sure, you could argue "lmao bet you must Q with friends all the time" which would be nice, but considering I'm a European playing in an NA datacenter, that means the most free time I've got is spent playing while all my friends are asleep. Could it be the weird timeslot making me avoid all these supposed terrible players who you're not allowed to tell "git gud" to? I doubt it myself, since I have had plenty of "sub-par" parties regardless...

    ...but "sub-par" doesn't mean "irredeemably bad" as most of those parties were people experiencing content for the first time. Most of the deaths that happen in dungeons or raids that I'm a part of are so because of player inexperience, not a lack of player skill. You know what I, and many others do when we notice someone dying a lot?

    "Hey, if you want to get through that mechanic, you have to watch out for X!"

    Usually nets you positive responses, and I've seen more than a fair few people actively go out of their way to apologize in chat, unprompted, when they were underperforming. The most cited reason- again- is "sorry, first time, I don't know how this works"

    "what about easy and very easy in solo duties" yeah what about them? Half the time you die in those it's because of a mechanic you didn't figure out in time 4/5ths of the fight and you really just want to set it to "very easy" not because you're incapable of clearing it, but because it's slow and boring and no way in fuck am I going to sit there for another 10 minutes just getting up to the stage I was already at.

    "but what about those that are so bad they don't even try"
    If it's truly watered down people's skills so much they can't even do a basic 1-2-3 combo and not stand in the bad stuff then all I can say is: I haven't seen the problem. The level 44 gladiator from earlier wasn't finding many friends in our party in any case, and if a player is so poor you question how they even got there to begin with, then I'm sure your party would agree with you if you pull up that 'vote kick' menu.

    EDIT: Y'know, just to be on the safe side...

    "This isn't about freestyle SAM being common, it's about being held hostage with one"
    Oh big deal. This is such a 1-10000 occurrence because unlike what you might be assuming, people don't like wasting their time. It'll be one party you can talk about in the duty finder thread and then for the next 6 months you'll never encounter something even approaching that bad again. The stars have to align so perfectly to screw your day up in particular that it's not even worth entertaining the thought. You'd need
    1: A bad player
    2: A minimum of one person who does not want to kick the bad player
    3: A dungeon so hard you can't solo carry it (and yes, I am only considering 4-mans, because you're not convincing me this is going to be much of an issue in 24-mans)

    And about your ocean fishing example from earlier, that you "can't just get 24 people together for" and all?

    Join a discord, man.
    (13)
    Last edited by Ammokkx; 05-04-2021 at 10:54 PM.