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  1. #71
    Player
    Vinupra-Rosa's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    68
    Character
    Sarnaibileg Sansar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Caurcas View Post
    Not something like "expert" vs "casual". More so, some internal algorithm that sorts based on if you press you buttons in the mostly correct order or not. Also maybe looks and sees if you use aoe in the appropriate situation.
    If they actually have such code, I have reason to believe it would be in SE's best interests to do the opposite of your proposition. That is, 'bad' players would be grouped with good players and vice versa. What you're suggesting is basically going to ruin DF by putting 'bad' players in situations where they literally can't clear instances and probably ragequit while the 'good' players keep riding the tailwind of their 'skilled player' privilege.

    If you want to play with 'good' players, enter as a premade. When entering duty finder, always expect to carry your party first and foremost to avoid disappointment.
    (6)

  2. #72
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Quote Originally Posted by linayar View Post
    If people are missing skills because they haven't done their job quests, then feel free to let them know. Try to do it politely/encouragingly if you want them to follow your advice.
    Or rather maybe people should be more attentive to the tutorials and the messages of the game before entering a dungeon? In ARR and Heavensward it was normal to see people without their advanced classes or without all the skills because the game barely told you about them but currently there is no excuse other than being a lazy person who does not care about their time or that of the rest.
    (3)

  3. #73
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Nayout View Post
    Or rather maybe people should be more attentive to the tutorials and the messages of the game before entering a dungeon?
    Your ideal expectation of what others should do before entering a dungeon won't help you once you're already inside the dungeon.

    The OP asked what can be done about it, and hoping that others would do what you want them to do without you (and other people) having to encourage them to do so is unrealistic.
    (3)

  4. #74
    Player
    Mahoukenshi's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    363
    Character
    Altina Schwarzer
    World
    Twintania
    Main Class
    Red Mage Lv 80
    Yeah... no. The "culture of enabling" has also enabled the existance of this topic, which is just another tinly-veiled "skilled vs non-skilled" vitrol topic leading to the same old smearfest by the loud and vocal members of both groups in the end.
    (10)
    Just a proud bad-skilked player

  5. #75
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Caurcas View Post
    Not something like "expert" vs "casual". More so, some internal algorithm that sorts based on if you press you buttons in the mostly correct order or not. Also maybe looks and sees if you use aoe in the appropriate situation.
    I don't see that ever working, both technically or in-practice. Matchmaking barely works in PvP based games - and they have to have a population to support it. Like I said, and others said, if it's really that bad just try and do content with preformed parties, otherwise you get what you get. Leave or kick.
    (1)
    WHM | RDM | DNC

  6. #76
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Puremallace View Post
    This statement makes no sense when 530 gear exist and is better that that 510 gear. People do not raid nearly as heavily in FF14 for the original reason I listed that FC's do not serve the same purpose of organizing people into coordinated groups like guilds do in multiple other MMO's.
    530 does exist but the point I made was that when players have worked through the second tier raid fights in 5.2 and 5.3. To earn all that shiny i500 gear. Then as soon as the third tier dropped with 5.4. All that 500 gear was replaced with 510 crafted gear before they've even entered the new raid tier. Thus rendering that 500 gear already obsolete..
    (1)

  7. #77
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Caurcas View Post
    Not something like "expert" vs "casual". More so, some internal algorithm that sorts based on if you press you buttons in the mostly correct order or not. Also maybe looks and sees if you use aoe in the appropriate situation.
    So you want bad players to continue to not be taught or helped on what to do just so you can clear something 1 minute faster with "good" players? You wouldn't happen to be the mentor that got kicked out of the NN for "helping" someone or whatever, are you?
    (10)

  8. #78
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Doozer View Post
    So you want bad players to continue to not be taught or helped on what to do just so you can clear something 1 minute faster with "good" players?
    The problem is, the current system relies on the good players carrying the bad players, but teaching or helping them can actually net you a ban. You aren't allowed performance tools to pinpoint an issue in their rotation and if they aggressively refuse a friendly tip, that's the end of the matter and you have to keep quiet. Kicking a bad player is perfectly within rules too as long as you aren't openly rude. It's not an environment that encourages friendly behavior and teamwork, but more one that attempts to hide any toxicity under the carpet and keep it silent while it still exists and grows.

    This results in a lot of bad players who get all the way to 80 wiping lots of groups and committing bad habits to muscle memory, enter EX and Savage where you can't carry and either fail or are kicked endlessly and have no idea why, leading to frustration. There are a lot of flaws with the current system too.
    (11)

  9. #79
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vinupra-Rosa View Post
    If they actually have such code, I have reason to believe it would be in SE's best interests to do the opposite of your proposition. That is, 'bad' players would be grouped with good players and vice versa. What you're suggesting is basically going to ruin DF by putting 'bad' players in situations where they literally can't clear instances and probably ragequit while the 'good' players keep riding the tailwind of their 'skilled player' privilege.

    If you want to play with 'good' players, enter as a premade. When entering duty finder, always expect to carry your party first and foremost to avoid disappointment.
    That is the issue. That gameplay design is not sustainable, sometimes the strong cannot carry the weak nor should they. It's a corner SE has backed themselves into by relying on good players to always pick up the slack for the not good players. It can only go on for so long.
    (4)
    Last edited by Caurcas; 05-01-2021 at 09:03 PM.

  10. #80
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Caurcas View Post
    That is the issue. That gameplay design is not sustainable, sometimes the strong cannot carry the weak nor should they. It's a corner SE has backed themselves into by relying on good players to always pick up the slack for the not good players. It can only go on for so long.
    Solution: do content with friends that are at your skill level if you don't want to carry randoms.

    That's all I got for you and your viewpoints bud. I don't agree with you in the slightest.
    (12)

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