Quote Originally Posted by Alleo View Post
About those points

And I honestly would still not care more for the raid. Having to give up your rewards (I guess you mean unique rewards otherwise it makes it even less harsh) feels just bad in a MMO where rewards are often the big carrots to continue playing. People would also just take the rewards and watch the cutscene on youtube.

It being reset is not something that makes much sense to me. So would you be 100% locked out of a whole raid forever or have to just unlock it again (which would be imo tedious)? The characters forgetting everything would make the raid imo even more useless because in the end it also changed nothing for the people on this world.

Having to do certain things to get an ending in a game including deleting your save file is logical in a game that you probably wont even play more after finally seeing the big ending.
Some spiffy old timer ramblin'
It really wouldn't be that bad. In FFXI, in order to see Luzaf's soul to its eternal rest, and free him from the shackles of the Dark Divinity, you had to repeat a once a week fight 13 times after your initial clear. Every week you had to give the reward selection the same answer, "Free Luzaf's Soul." Each week you were met with indifference by the Dark Divinity, but on the 14th week it finally relents. You swear away your own soul in place of Luzaf's, and are granted a unique title.

Compared to 3 and a half months of reward forfeiture, giving up one week would be nothing. It's already nothing for a lot of players who don't need the rewards from the tower. Redoing the raids would be no different than the reward scenario for the original Crystal Tower side quest involving Noah with the Oneiromantic(Dream Discovery) Pearls.