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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Duskane View Post
    honestly tldr
    but all i think ninja needs to to fill in the boring 123 phase like a dot,more utility and a big super stronk ninki spender (summon a giant tiger to attack like in 70 quest).
    Ninja has both of those things already. Problem with the job as designed is anything like that they add in will just be even more things that it's most optimal for ninja to use in the trick attack window, so it doesn't really address the issue of things inbetween trick attacks.

    Some ways to change things up could be something like a different third move in the combo that has a 20-40 second cooldown, maybe with a flank positional rather than a rear so the ninja has to move, and has the same potency of aeolian edge, but gives more ninki. They could also look into something like having that move apply an accuracy down debuff to the enemy (though I could see that being too OP if it gave the potential for tank busters to just miss entirely)
    (1)

  2. #2
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by wereotter View Post
    Ninja has both of those things already. Problem with the job as designed is anything like that they add in will just be even more things that it's most optimal for ninja to use in the trick attack window, so it doesn't really address the issue of things inbetween trick attacks.

    Some ways to change things up could be something like a different third move in the combo that has a 20-40 second cooldown, maybe with a flank positional rather than a rear so the ninja has to move, and has the same potency of aeolian edge, but gives more ninki. They could also look into something like having that move apply an accuracy down debuff to the enemy (though I could see that being too OP if it gave the potential for tank busters to just miss entirely)
    I've said this in other threads, but I don't view the NIN burst/chill pattern as a problem that needs to be solved.

    I personally like the burst phase/chill pattern of ninja, but I completely understand why others might not. Luckily, there are a bunch of other classes that have different pacing to play, which is exactly the point of having multiple classes—you can go with the playstyle you like most.
    (5)

  3. #3
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Equitable_Remedy View Post
    I've said this in other threads, but I don't view the NIN burst/chill pattern as a problem that needs to be solved.

    I personally like the burst phase/chill pattern of ninja, but I completely understand why others might not. Luckily, there are a bunch of other classes that have different pacing to play, which is exactly the point of having multiple classes—you can go with the playstyle you like most.
    I agree with you in that I don't mind how it is now either. If the job was all gas like it is during trick attack windows, the job would be exhausting to play. It's nice to have 15 seconds of heavy burst and then 45 seconds of chill. Makes doing mechanics not so taxing for ninjas as for other melee jobs since they can plan around just that 15 second window when things really need to happen. My comment was more that if there is anything to do to make the job more interesting, it can't be a DOT or another high damage attack since that would just be another thing that would have to be shoved into the trick attack window. So any suggestions people want to make have to think outside that box.

    This is why I suggested moves that don't have higher base potencies but grant more ninki as a possible solution for those who do want just something a little more to do inbetween trick attacks.
    (2)