Why in the world are you even trying to hold onto every crafting item in the game? Check what items you can actually craft with mats, figure out if it's something you'll ever actually craft, get rid of junk that won't turn into anything worthwhile.


Why in the world are you even trying to hold onto every crafting item in the game? Check what items you can actually craft with mats, figure out if it's something you'll ever actually craft, get rid of junk that won't turn into anything worthwhile.




that is... a lot of items. and gil. show me your ways, funnyman.My retainers are an absolute mess and I really need to clean up their inventories again sometime soon:
Though that's absolutely on me and my hoarding tendencies. Most of it is stuff I don't necessarily need and a lot of the crafting materials can be sold or bought as needed for pocket change anyway.




Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
I admit I was hording onto a bunch of ARR stuff, as my crafters are still mostly under 50. As they have been levelling up I have been crafting one of everything. As I come across materials that no longer craft something new in the book I have been dumping them all on the MB. Thank goodness for Show Recipes Using This Material.
MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.
Llyren: Lala Tanks hit point density levels attract small planets
When it comes to making gil, my best advice is to take the time to gear up your retainers with the appropriate high level gear. You don't need to get the super high end stuff, either. I think right now the gear available for basic tomes/scrips works to fulfill the conditions for venture bonuses.
Ever since I took the time to do that, my retainers started to bring back way more HQ items (sometimes two at once) as well as furniture and equipment that sells for a decent amount. Oh, and venture coffers - which either turn into dyes or retainer fantasia. The black, white and pink dyes tend to be the most valuable.
For stuff that sells for pocket change or isn't selling quickly enough, I trade in equipment to my grand company for seals. Every 19800 seals translates into 99 coke, which sells decently and consistently. For furniture that isn't selling, I tend to use desynthesis to break it down. Some the materials obtained sell more easily, or I can stockpile and craft something with them!
Other random tips I'd offer up include doing the trial roulette once a day. Especially as the appropriate adventurer in need. You can do more roulettes than that, of course, but trials are - usually - quick and easy, so it's a good way to make a swift 16000~ gil once per day.
I also do my daily frontlines roulette for wolf marks. Every 9900 translates into 99 glamour prisms which also sell consistently.
I hope that helps!
"How do you make money in this game?"
"Oh, I'm a coke dealer."![]()
MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.
Llyren: Lala Tanks hit point density levels attract small planets
I'll be honest...this is one of the first MMOs I've ever seen that has that idea in its head. GW2 has Material Storage. ESO has the Crafting Bag. Destiny and Destiny 2 there was more than enough space for all the crafting mats. Warframe has enough space for all the mats. Genshin Impact has the space. It's just this game, this is the only one that has this problem.
Thanks to some posts here and elsewhere I've been slowly freeing up some space, as fast as my retainers can sell off the excess. If I no longer need something to craft a new item, sell it. If I need the item to still craft stuff but the base craft item is trivial (like Iron and Steel ingots, yeah, I'm still lowbie) then I Lower Quality the HQ stuff and combine it with the NQ stuff in a single stack. If I only need a few of the items to wrap up making new stuff, then I sell off the rest, hopefully the HQ stuff because it sells more.
It could be worse, we could be in WOW Classic territory, with very limited bag space, and materials stacking to at most 20, and in a lot of cases, only 5 per stack.
MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.
Llyren: Lala Tanks hit point density levels attract small planets


Why are you hoarding so many materials? Yes there are a lot of them but there is no reason to keep a stack of everything
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