In my opinion, they don't really help at all, and were largely unnecessary, but if you find them useful, more power to you.





In my opinion, they don't really help at all, and were largely unnecessary, but if you find them useful, more power to you.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
I thought omni-directional targets didn't have the point on the "front" of their hitbox like everything else. Since omni-directional targets are typically so big you can tell how they're facing by looking at them.

Nier new raid, that first boss ring is so big... probably too big.
We also need some center crosshair target not just the ring. Sometime the ring is covered by uneven ground or players. I wish there is a crosshair similar to lock on target but I don't want to lock on target due it messes my K&M movement.


I actually think they should section of the target ring if they are going to keep positionals in this game. Either put a big X in the center that extends to the outer edges or make the Flank positions different colors from the Front and Back. That way you can see the line where you need to stand for a positional and not have to move as much. On really big targets sometimes it's hard to imagine where that X is.





The target ring already shows you flank and rear. Flank ends where the circle ends, and the rear is the open part.I actually think they should section of the target ring if they are going to keep positionals in this game. Either put a big X in the center that extends to the outer edges or make the Flank positions different colors from the Front and Back. That way you can see the line where you need to stand for a positional and not have to move as much. On really big targets sometimes it's hard to imagine where that X is.


I like it so far but, as others have said, maybe change the sizing on the flank arrows so that it basically just looks more visually pleasing. When out of combat, it does feel a bit strange seeing it on NPCs but I'm guessing that's more just due to it being new than being bad. Once I get used to it like the old target indicator I probably won't even notice it.


I wish I had never read this, because now I cannot unsee it...I found it kind of distracting and annoying when I was talking to NPCs during the MSQ, but I'll eventually get used to it.
I wish the arrows on the flanks scaled down smaller than they do, so that even on human-sized NPCs they fit within the concentric circles that make up the target ring. That's what made it feel distracting for me because it just looks a bit messy... Anyway, that's just my opinion. I still think they're a good addition.


Yeah, they look fine here:
They look kind of sloppy and distracting here, though:
Why don't they properly scale all the way down so they always look nice like in the 1st picture? They'd still be perfectly readable for their intended purpose even if they were scaled down that far. Because they're designed well enough that even if they got smaller they are still clearly arrows, with a back and a front, that point in a certain direction.
Anyway, like I said in my other post, even if they don't change I'll eventually get used to them. They have merit and were a nice addition to the game, because even I have found myself getting lost on which direction a monster is facing sometimes (big shoutout to the hot/cold boss in dulubrum)
Last edited by gilmorej; 04-17-2021 at 01:40 AM.
I like it aside from the lack of scaling of the side rings on smaller circles. I still think the inner circle is kind of useless though.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote







