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  1. #11
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by gilmorej View Post
    I wish the arrows on the flanks scaled down smaller than they do, so that even on human-sized NPCs they fit within the concentric circles that make up the target ring. That's what made it feel distracting for me because it just looks a bit messy... Anyway, that's just my opinion. I still think they're a good addition.
    So far, SO FAR... that is my only wish they would do with the new ring, tighten up them side arrows on smaller things. They just remain big and stick out the targeting ring and just overall adds clutter.




    Quote Originally Posted by Brightamethyst View Post
    I feel like this is one of those things that only seems weird and distracting because it's new and different, and in a few weeks we'll all be used to it and no one will even notice any more.
    Well, it isn't distracting like the old hotbar disco balls, but I wish it looked a little cleaner.
    (1)

  2. #12
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mykll View Post
    Well, it isn't distracting like the old hotbar disco balls, but I wish it looked a little cleaner.
    Disco balls? What? Someone please explain what they mean. I'm lost.
    (1)

  3. #13
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Functionally, I like them. I think they're really poorly integrated visually though. Hopefully it's just a stopgap and we're getting more improved hit rings next expansion.
    (3)

  4. #14
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Penthea View Post
    Disco balls? What? Someone please explain what they mean. I'm lost.
    Rather than the action icon having the like, timer built into the icon with the refresh pie chart? Thing.

    It used to be a tiny orb in the upper right of the icon
    (3)

  5. #15
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Rather than the action icon having the like, timer built into the icon with the refresh pie chart? Thing.

    It used to be a tiny orb in the upper right of the icon
    Oh wow that must have been a long time ago because I don't remember this at all. Or my memory is failing me. Thanks for explaining
    (2)

  6. #16
    Player

    Join Date
    May 2020
    Posts
    232
    I like the icons :c They are cute.
    (1)

  7. #17
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'd like it to remain mandatory. In theory, at least, it lessens the chance of players blaming the tank if they happen to be hit by a cleave when standing somewhere that they should not be.
    (4)

  8. #18
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,582
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Rather than the action icon having the like, timer built into the icon with the refresh pie chart? Thing.

    It used to be a tiny orb in the upper right of the icon
    Wow I remember now but I had wiped that from my memory.

    To the subject of the thread, I'm kind of looking forward to getting Alphascape 3.0 in roulette now cause it's been coming up a LOT. This should help with his sneaky butt spinning around.
    (2)

  9. #19
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    in my view the ring needs to be widened a little the arrows feel a little slapped on on some of the target rings making it look cluttered but if the arrows were a bit more set in and the outer ring fits it a bit better it could make it more visually smooth, a toggle or varying styles to select from might be a good middle ground for something visually appealing to the client.
    but i think we will grow to like it remember when people begged for the AOE indicators to turn back into the plain red circles on the floor, compared to the flashing orange ones we have now
    (1)

    Sometimes you just got to have Some fun

  10. #20
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Can’t say I’ve even noticed them yet.
    (0)

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