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  1. #14
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Beardo04 View Post
    As the title say, would you prefer they keep the current format of 1 dungeon per patch (2 dungeons in expert). Revert to 2 dungeons per patch (3 dungeons in expert) or would you like something different.
    I do not run the more advanced dungeons, beyond the once to clear and occasional runs with trusts for gear if needed. I just run normal roulette for xp which never does the “cap” series of dungeons (50/60/70 currently), as my target is (was) maxing all jobs and just doing the story.

    So, I am satisfied with 1 dungeon per major patch with other stuff here and there. I would like to see more level independent content available along the lines of mahjong.. stuff I can do with friends that doesn’t require anything beyond them wanting to do it.

    A halfway option I like is stuff similar to treasure hunts. Yeah it’s combat, but it’s pretty easy and fun to do with friends.

    To;dr, I want stuff I can say “hey guys wanna do xxx?” on a Saturday night to a group of 5-7 people, without them needing to check iLvl or whether they have that content unlocked.


    Example, I would turn Eureka into a blu magic farm area. Every possible blu skill exists in Eureka maybe for 1-70. No need for dungeons. Make the %capture lower if you need to make it grindy, but I would do absolutely anything to NOT have to do blu in a group. Alternatively, make NMs pop in diadem that give blu magic.
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    Last edited by kaynide; 03-25-2021 at 03:13 PM.