Quote Originally Posted by xbahax92 View Post
adding new rng paths to a dungeon which leads to some sort of treasure map room. And anyone could partake in these, without feeling left out.
Sastasha has some long treasure paths. You may not know that because everyone ignores them and rushes to the end.

So does Tam-Tara, Copperbell Mines, Halatali, The Thousand Mows of Toto-Rak, Haukke Manor, Brayflox's Longstop, The Sunken Temple of Qarn, The Stone Vigil and Dzemael Darkhold.

Everyone just rushes efficiently to the end so they stopped bothering.