I enjoyed Nyzul Isle a lot, but that was not the reason why I brought it up.
This was the point I was trying to refute.
hope it is like Nyzul if its instanced
It would/should be a nice mix. Main section of the tower non-instanced with lots of people climbing floors and fighting their way up higher, then specific large rooms within the tower for instanced events.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
I hope its different. Nyzul was very easy and repetitive..was still fun though. I think yoshi will do a good job with crystal tower regardless. Maybe it will be like the original one![]()
This place has a lot to live up to with a name like that.
*swoon*
but hopefully it is at least as good as this...
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http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
mix of both sounds nice
non-instance with ex/rare drop makes Crystal Camp...with those Crystal Campers
Hopefully the music falls closer to the style of Within the Giant from FFIV's Lunar Subterranean. FF III and V's crystal areas had great themes, but I cant see myself listening to those for too long.
Plus it makes you feel like you've got a long journey ahead of you.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
I can see that I think the repetitiveness was not helped by the fact that there were a total of 6 objectives spiced up with some random additions and bonuses/hindrances.
Granted some time those could really spice things up. Floor 100 No white magic Fffffffffffffuuuuuu....
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
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