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  1. #21
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,731
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Callinon View Post
    CLL's going to be the problem there. Even though you can progress the relic without it after that point, you're REQUIRED to run it to advance the questline to the point where the relic quest is available. Even with their added incentives, it's still sometimes difficult to fill one and complete it.

    Just let me queue for it. I promise I will.
    My guess is when 6.0 comes out and the content thus becomes dated they'll either add a direct queue option for it via 'Duty Finder', or they'll add an absurd echo factor like they have done so with Eureka which will just make it a roflstomp. But overall I don't think CLL will be too much a drastic issue since they've pretty much made the entirety of Bozja equivalent to doing Heaven on High and Palace of the Dead, so people I think will be inclined to enter to gain EXP.. But then I guess that also depends if this subsequent zone will be level gated to 80s only or not.
    (0)
    Last edited by Kaurhz; 03-22-2021 at 09:45 AM.

  2. #22
    Player Lanadra's Avatar
    Join Date
    Jan 2021
    Location
    Somewhere on The Source
    Posts
    666
    Character
    Alessia Adaka
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kaurhz View Post
    My guess is when 6.0 comes out and the content thus becomes dated they'll either add a direct queue option for it via 'Duty Finder', or they'll add an absurd echo factor like they have done so with Eureka which will just make it a roflstomp. But overall I don't think CLL will be too much a drastic issue since they've pretty much made the entirety of Bozja equivalent to doing Heaven on High and Palace of the Dead, so people I think will be inclined to enter to gain EXP.. But then I guess that also depends if this subsequent zone will be level gated to 80s only or not.
    This is pretty much the only reason I did it, because Bozja was faster than doing 20-30 HoH runs. It did also let me experience everything up to and including Delubrum Reginae, but that was never really my reason for doing the content.
    (1)

  3. #23
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    They've been doing this for relics for a while FYI. The real issue is burnout on the content. PoTD is fast for the final step, but you're in there for at least 3 hours going to floor 150+ to cash in on that speed advantage for relic, and if someone has been running it constantly they will easily get sick of doing it eventually. This happened to me on the relic as well, and then they threw in moogle tomes again in the midst of it. You can't even get a map party going and I'd think maps would be a good spot to stick relic mats.
    (0)

  4. #24
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    Assign relics to roulettes? That's crazy talk!
    I mean, the actually enjoyable-to-farm relics that anyone I know has bothered to complete in ARR/HW were like that.
    But surely, that could never, ever work!
    (1)

  5. #25
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Doozer View Post
    Rephrasing it doesn't really make a difference. Like I said, if you need an incentive to help people, you don't actually like helping people. Helping them is just a bonus while you get something for yourself. All I'm asking for is to call it what it is.
    Person A who helps people when given the incentive, is helping more players than person B who thinks it should be done without incentive but who never gets around to doing it.

    For example, how many times a day do the people complaining about mentor roulette queue up for dungeons and raids without a reward? I bet it's far fewer than the mentors trying to get their mount. Virtue signaling doesn't keep the queues alive, rewards do.
    (4)

  6. #26
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    they should just let the Delubrum weekly give you 2 extra artifacts.
    (2)

  7. #27
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,950
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Duskane View Post
    they should just let the Delubrum weekly give you 2 extra artifacts.
    They always nerf the drop rate and not the number needed. I would expect that at some point as well.
    (0)

  8. #28
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by hobostew View Post
    I think putting them in PotD was their way of future proofing it. Unfortunately for me I find both PotD and DR extremely tedious. I wouldn't mind having other ways of getting the items but I'd be surprised if they added them to anything else.
    The problem with POTD as a future proof is that in order to get a halfway decent drop rate you need to be on floors 150+ and in order to do that, most people need to spend around 3 hours in the content to get there.

    IMHO, it's a terrible separate way to be able to acquire the items.

    Give me something I can do every day to make progress without requiring 23 other people. 4 person content is vastly preferred.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  9. #29
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,099
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    While we're at bozja items, could you (SE) please increase the rewards for savage run as well?
    Light DC is getting less and less popular for the last boss practice lately and it would be really nice to get some more fragments. I dont understand why you would limit them to just 3-4 fragments PER RUN and also untradeable gear tokens. Savage will be dead once people get their upgraded judge gear + cerberus mount. Multiple kills provide basically no gain by doing them more than needed.
    (0)

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