I'd say the stakes and tension are already high enough what with Fandaniel threatening the end of the world. A character death needs to make sense and add to the narrative if it's to achieve anything.
I'd say the stakes and tension are already high enough what with Fandaniel threatening the end of the world. A character death needs to make sense and add to the narrative if it's to achieve anything.
Nobody dying at the end of the world absolutely would murder the stakes though. A bunch of unknown NPCs maybe dying across the world doesn't have any meaning to it.
I mean the end of 1.0 had weight to it because everyone actually saw the world get majorly changed (which they can't exactly do now), and Louisoix died. Imagine if he'd lived through his confrontation with Bahamut, it would be terrible.
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