Quote Originally Posted by ForteNightshade View Post
This is not necessarily the case. Often times the devs seem to overreact or remain incredibly stubborn. Bard and Monk are two shining examples of this, with the former having been unanimously the most popular DPS throughout Stormblood while the latter was heavily criticised. What happened? They completely gutted all nuance from Bard, making it a Ranger with songs. Meanwhile, they praised their apparent rework of Monk... except it literally keeping every single aspect people's feedback said they hated. As of 5.4, Bard is among the least played DPS now and Monk went through a panic buff and a full tear down recently.

Dark Knight is another job people have routinely criticised, particularly Living Dead. Before it was Dark Arts spam, which resulted in them just deleting Dark Arts entirely and turning it into a uninspired Warrior clone while LD still remains the bane of tank invulns.
This is why I don't like some of the kinds of complaints people make, people who don't play certain jobs disliking how at its core plays complaining about it so that SE addresses it. I feel like the advantage of multiple jobs was to suit multiple playstyles and preferences. Like with DRK, I loved DRK when it was technical and had MP management, it was a part of the appeal, before HW I used to tank with WAR, if I wanted to stay with WAR, I'd have stayed playing WAR but I didn't because I liked the technical aspect of DRK and that interested me more. If people didn't like DRK from conception, then you had WAR instead.
If you didn't like SCH's DPS management or its shield focus, you had WHM instead. And I'm seeing another thread with a non-MNK player complaining that MNK has too many positionals, when it's one of the things that's appealing about MNK, when you have SAM, NIN or DRG who have fewer of them, it's better to play those. Why appeal to people who don't like the job from conception at the cost of those who love it at conception? If people are finding no job meets their needs and are complaining, then try to make something that appeals to them or to accommodate it in an existing design if it fits.