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  1. #1
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70

    How could you do this to AST?

    I am deeply disappointed by the decision to make AST a pure healer as a player who always play noct ast in savage content along side my whm friend. I know this may be a selfish personal reason but in order for the two of us to continue playing savage content together one of us must now change jobs and as the shield healer it is going to fall to me. In order to play high level content with my friend, I will have to give up my favorite job. Never has this decision been forced on a player before now. You can play any job combination in any party as long as everyone is a different job and this has been the case since ARR. Now we are making it an actively bad choice for Whm and AST to play together and actively bad choice for SCH and SAGE to play together. While its discouraged to have 2 phys R and 2 casters its not an actively bad choice. This hurts.

    I think this is such a bad decision for so many reasons. Currently on live any healer combination can play together optimally and effectively. Going forward there are 2 healer combinations that will be lacking due to a loss of shields or actively hindering each other by having non-overlapping shields. We already all hate groups that lock out 1phys r and 1 caster and wait in PF for decades. I fear this will be the new case with healers. Additionally the party match making are going to treat shield healers and pure healers separately as well in order to fill a party. I am worried about this as well since currently on live most of the content you queue for can be done with any healer combination even doubles, so why are we making changes to increased the wait time for these duties?

    I just have these concerns and am also upset about the AST change.
    (28)

  2. #2
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zolvolt View Post
    I am deeply disappointed by the decision to make AST a pure healer as a player who always play noct ast in savage content along side my whm friend. I know this may be a selfish personal reason but in order for the two of us to continue playing savage content together one of us must now change jobs and as the shield healer it is going to fall to me. In order to play high level content with my friend, I will have to give up my favorite job. Never has this decision been forced on a player before now. You can play any job combination in any party as long as everyone is a different job and this has been the case since ARR. Now we are making it an actively bad choice for Whm and AST to play together and actively bad choice for SCH and SAGE to play together. While its discouraged to have 2 phys R and 2 casters its not an actively bad choice. This hurts.

    I think this is such a bad decision for so many reasons. Currently on live any healer combination can play together optimally and effectively. Going forward there are 2 healer combinations that will be lacking due to a loss of shields or actively hindering each other by having non-overlapping shields. We already all hate groups that lock out 1phys r and 1 caster and wait in PF for decades. I fear this will be the new case with healers. Additionally the party match making are going to treat shield healers and pure healers separately as well in order to fill a party. I am worried about this as well since currently on live most of the content you queue for can be done with any healer combination even doubles, so why are we making changes to increased the wait time for these duties?

    I just have these concerns and am also upset about the AST change.
    LMAO

    The new expansion isn't even out yet and you're already complaining? Please stop. Just stop.
    You don't even know what they are going to do with AST beside making the job a pure healer, yet here you are spouting nonsense
    (43)
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  3. #3
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by popotaro View Post
    ishkabibble
    I dunno, I think we have enough experience and info, at this point, to see that their design philosophy isn't changing, so the decision to make another "pure healer" is extremely worrisome.
    I was also more of a Noct AST fan, myself, so I'm also a bit upset by that bit of news.
    (34)

  4. #4
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MintnHoney View Post
    I dunno, I think we have enough experience and info, at this point, to see that their design philosophy isn't changing, so the decision to make another "pure healer" is extremely worrisome.
    I was also more of a Noct AST fan, myself, so I'm also a bit upset by that bit of news.
    Pretty much this. Unless we get more abilities like Synastry, Horoscope, and ES for AST I'm extremely wary for what they're gonna do to it. We'll see how things work out, but yeah, I have no hope.
    (3)

  5. #5
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by MintnHoney View Post
    I dunno, I think we have enough experience and info, at this point, to see that their design philosophy isn't changing, so the decision to make another "pure healer" is extremely worrisome.
    Hmm, for Shadowbringers all healers followed the principle of Pure Healer.
    Now they want to come back to two groups of healers as it was in ARR which is really good .
    And like Hyomin Park says, Pure is for Regen (and/or strong raw healing maybe).


    Quote Originally Posted by Deceptus View Post
    This. Since it's inception, AST has been a nightmare to balance because of it's dual nature.
    Yeah and it's what we already asked end of Stormblood, delete that Noct Ast and make two groups of healers.
    Glad, they have adopted that choice.
    (3)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  6. #6
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ceasaria View Post
    Hmm, for Shadowbringers all healers followed the principle of Pure Healer.
    I don't believe that's the case, actually, even if you can certainly play all of the healers that way.

    Yeah and it's what we already asked end of Stormblood, delete that Noct Ast and make two groups of healers.
    Glad, they have adopted that choice.
    I don't remember anyone specifically asking for that, actually. In fact, it's that they want to force the two types of healers that makes me believe that they didn't learn their lesson thus far.
    Every job needs to be fun, and then dynamic enough to provide their own (hopefully unique) solutions to problems that come up in gameplay. Pigeonholing doesn't usually provide any room for that.
    (5)

  7. #7
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Deceptus View Post
    This. Since it's inception, AST has been a nightmare to balance because of it's dual nature.
    Agreed. It has been the main cause of the healer imbalances, and I'm glad they're finally addressing the fact that the Sects have been a failed idea (they did try, I will always respect them for that).

    Quote Originally Posted by MintnHoney View Post
    Every job needs to be fun, and then dynamic enough to provide their own (hopefully unique) solutions to problems that come up in gameplay. Pigeonholing doesn't usually provide any room for that.
    You mean the Pigeonholing that has been there since AST's release? Nocturnal Sect has always been a trap due to being fundamentally weaker than SCH, and AST's abilities since Stormblood have been pushing it into a pure healer role. The devs are unable to effectively balance AST without causing major issues in the healer balance. Make Nocturnal too strong, you throw SCH out of the meta. Make Diurnal too strong, and WHM is forced out. Make either too weak, and AST can be tossed out.

    That has been the flaw since release, and anybody who has been here since HW can recall those days where they were basically "rebalanced" almost every patch. It caused massive chaos. Even in SB you saw AST's balancing caused chaos. Here in ShB it too caused chaos. Let's just be honest with ourselves here, AST has been in a dire need for a rework since release, simply because the Sects made it impossible for any semblance of healer balance to exist. AST needs to be its own healer, not a carbon copy of another, not a hybrid.
    (18)

  8. #8
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by popotaro View Post
    snip
    He has a point. I agree we still don't have enough information to know more about this pure healer direction for AST, but forcing the job into playing a role similar to WHM doesn't seem like a good idea on paper. And now with this notion that, for 8 man content, you have a separate queue for the two types of healers? That's concerning, and again, it sounds bad on paper. I don't play AST, but since its introduction in 3.x, it's supposed to be a hybrid job. This just makes healer mains even more concerned, especially what happen to the role in 5.x. Based on what we have, one could assume SE is forcing healer mains to play 2 healers instead of their preferred job.
    (15)
    Last edited by currentlemon; 02-06-2021 at 12:34 PM.

  9. #9
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by currentlemon View Post
    He has a point. I agree we still don't have enough information to know more about this pure healer direction for AST, but forcing the job into playing a role similar to WHM doesn't seem like a good idea on paper. And now with this notion that, for 8 man content, you have a separate queue for the two types of healers? That's concerning, and again, it sounds bad on paper. I don't play AST, but since its introduction in 3.x, it's supposed to be a hybrid job. This just makes healer mains even more concerned, especially what happen to the role in 5.x. Based on what we have, one could assume SE is forcing healer mains to play 2 healers instead of their preferred job.
    since release ast has been a pure healer with shields tacked on because of the shield regen dichotamy and noct has been incredibly weak and flawed for most of its existance until sch got destroyed this expac
    (1)

  10. #10
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by tikiwiki View Post
    since release ast has been a pure healer with shields tacked on because of the shield regen dichotamy and noct has been incredibly weak and flawed for most of its existance until sch got destroyed this expac
    I still do not see no details exactly how is noct weak when I have put some where in like page 3/4 of prime examples how it is not and it even actually migitates better than sch shields. If so then both noct sect and sch shields are inferior to regens atm. Also while people love dirunal sect like* 70% I guess of players, you still some what hear people complain and say how it such a copy white mage its like overall nothing about ast seem to please people. Either its too much copy of a whm or a weaker sch which ofc this part I will always disagree on the migi thing all the time. ast as is the hybrid healer like how a rdm will be a mix of a white mage/blm their heals are decent but not that strong to a standard whm and their dps too is decent but not too powerful than the standard blm. Hybrid jobs always function like this and I will say both dirunal and noct is balanced I do not see the so claim dirunal stronger than noct thing. Noct can do something dirunal cant do, if something takes 0 damage that would otherwise apply some debuff effect after hit from main attack. For example those sprites who tetter healers in amarout, taking 0 damage will block that healing down ability, while ofc in dirunal you take damage get that debuff and now your in stress healing with the healing down debuff. same for many other things that adds debuff but taking 0 damage may block them from certain bosses.
    (1)
    Last edited by IceBlueNinja; 02-25-2021 at 06:32 AM.

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