
Originally Posted by
Lyth
Interestingly, DRK APM hasn't changed significantly at the top end between Stormblood and Shadowbringers. We're talking a less than 5 APM difference, even with the loss of the Blood Weapon speed buff. There was a bigger dropoff after Heavensward.
TBN has always done its own thing, but by fueling Edge/Flood instead of Bloodspiller it ends up being consistently dps neutral, which is a good thing.
The blood system hasn't really changed since its implementation. In Stormblood, your spenders were Bloodspiller, Quietus, and Delirium. Presently, your spenders are Bloodspiller, Quietus, and Living Shadow. Stormblood's take on Delirium is most definitely the worst version of all time. Once every 90-120 seconds spend 50 blood to gain one DA, which just about breaks even. But wait! If you use it with Blood Weapon active, you gain 5 extra seconds! That's exactly what we needed on the tank job which did the lowest amount of damage despite being the most sustain-dependent job in the group. Even less burst.
I mean, I get the belabored point of all your posts. Shadowbringers is the worst ever, so please please please give us nice things next expansion! Sure. But let's not edit in fake history. Heavensward DRK was great, yes. Shadowbringers DRK is a pale shadow of its former glory, yes. But let's be honest, Stormblood DRK was a steaming pile of detritus, excreted from the same tier of game design as Heavensward PLD and 2.0 WAR. Let's not revisit any of those ever again. There's a reason why you, yourself were oh, so vocal about changing DRK in Stormblood. How quickly one forgets. Let some other poor job take up the mantle of worst tank job. Stormblood was more than enough.