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  1. #1
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Saefinn View Post
    AST, I still at least felt busy on.
    While I understand why that's appealing, feeling "busy" does not equate to job satisfaction, especially for those of us who remember playing with a full deck (sorry couldn't resist) and having "time" abilities to manipulate fate --which was a big part of AST's lore and appeal.

    Honestly, I feel entirely capable of healing any content, so this isn't about sheer power or healing potential, but about the entertainment and QOL value of the job. If Squeenix had revamped the entire game to require 95% of our attention towards healing, some of the changes would make sense, even if they didn't add to the above factors. However, yanking variety from cards and simplifying damage will never be well received when most of our time is spent trying to contribute to DPS.
    (1)
    Last edited by Side-Eye; 03-19-2021 at 02:51 AM.

  2. #2
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Side-Eye View Post
    While I understand why that's appealing, feeling "busy" does not equate to job satisfaction, especially for those of us who remember playing with a full deck (sorry couldn't resist) and having "time" abilities to manipulate fate --which was a big part of AST's lore and appeal.

    Honestly, I feel entirely capable of healing any content, so this isn't about sheer power or healing potential, but about the entertainment and QOL value of the job. If Squeenix has revamped the entire game to require 95% of our attention towards healing, some of the changes would make sense, even if they didn't add to the above factors. However, yanking variety from cards and simplifying damage will never be well received when most of our time is spent trying to contribute to DPS.
    Oh I fully agree. I much preferred the old card system and the timey-wimey moves AST had. And this what they've done to all 3 healers and healing in general is just a snore fest.

    I guess my preference of AST ATM is, well, making the most of a bad situation. I was a SCH main, from that perspective, being busy is a step up from that stand point because it's more engaging than spamming Broil/Ruin II or Art Of War.
    (2)

  3. #3
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Side-Eye View Post
    While I understand why that's appealing, feeling "busy" does not equate to job satisfaction, especially for those of us who remember playing with a full deck (sorry couldn't resist.
    Indeed, I regret old AST deck.
    But for me, being busy with the current iteration of AST is what make it appealing to me (because i feel so bored on WHM and SCH)
    (0)

  4. #4
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by KDSilver View Post
    Indeed, I regret old AST deck.
    But for me, being busy with the current iteration of AST is what make it appealing to me (because i feel so bored on WHM and SCH)
    I don't disagree that feeling busy can make healing in the game more fun, I just don't believe that feeling busy is enough -- all that busy-ness needs to have an impact, especially if we're spending significant time on it. Either add something to make the "all cards are balance" more impactful, or add variety to make them feel like true utility, but either way, personal DPS needs to involve more than 2 buttons for all heal jobs not just astro.
    (2)