Greetings everyone!

We are still working on the longer post that was made by Yoshi-P earlier today, but wanted to go ahead and share with you the first post he made which is a concise version outlining the main concepts of how the world merge specifications will be changed.

Quote Originally Posted by Naoki_Yoshida View Post
Hello. This is Producer/Director Yoshida.

I am sorry for creating problems for everyone with the World Merge.
In regards to the World Merge specifications that were announced the other day, we have received a large amount of feedback from everyone and I would like to share with you the results of our re-exploration of the specifications. Since this is a forum post, and not the specifications itself, this is more of a concept, but until the official announcement is released, please check over these two posts in regards to the direction of the specifications.

■Simple Digest■

The specification overview is an extremely large amount of text, so I wrote out a brief version. If you just want to get a grasp of the content, then please just read over this post.

The foundation of the World Merge will be based on consolidating multiple existing Worlds as below:

A + B = New World

For both existing Worlds, Linkshells, Friend Lists, and Blacklists will remain intact. The Worlds will be consolidated from the current 18 Worlds into 10 Worlds, which includes a completely new World recommended for players in the EU time zone. The 10 new Worlds will have completely new names.

Also, at the same time as the World Merge, we will be temporarily accepting “World Transfer applications,” so if you are looking to change to a new World, take this opportunity to do so.

In regards to character names and Linkshell names, I have written about the handling of those at the end of the next post, so please check it out.