Yeah I know, but it would still be better than just losing Energy Drain without anything in exchange
This is something I've been saying. If they want us to use Aetherflow to heal, then don't make us choose between extra damage or healing. In this game, damage is king. Any Aetherflow that's not used on Energy Drain is a damage loss (and MP loss) that can never be recovered. Also, Broil should be the 1.5s GCD instead of using Ruin II because, by golly gosh, I HATE Ruin II. The 1.5s GCD is one of the main reasons I love playing AST. So much mobility and weaving opportunities.If they want so much to gut Energy Drain because they want AF stacks to be spend in healing action...
Make energy drain the reward for using healing action. Stronger potency, mana regen, slight vulne up on the target, a little something to encourage the usage within the 60s windows.
Or just make scholar fire power increase temporary, just like a StB cleric stance for 15s for using your stacks.
I don't know... but something to encourage spending stacks other than just "lol plz heal" especially when it's not needing.
And buff ruin II potency while we're at it or reduce Broil III cast time to make up for the potency lost at weaving action.
Ruin II would be fine if it didn't cost you a lot of potency every single time you need to use it without weaving ED as well.
So not only do your dps and healing fight over your resources but every weave can potentially cost you even more damage.
as much as the developers try to make it otherwise they know htis is the community mentality. this exact thing was cited as the exact reason they didnt give PLD an offensive option for the oath guage when they added that. because they knew if they did noone would ever touch intervention because dps loss.This is something I've been saying. If they want us to use Aetherflow to heal, then don't make us choose between extra damage or healing. In this game, damage is king. Any Aetherflow that's not used on Energy Drain is a damage loss (and MP loss) that can never be recovered. .
its like they try and make healing more important but never works out or at least not for more than 5 minutes.
they've backed themselves into a corner and they can't get out. all the dumbing down and over simplification theyve done since ARR has left them nowhere to go.
It's really getting to the point that SCH needs a major rework. I'm really beginning to think that Aetherflow is the main problem with SCH. Either we keep it (reduce the cooldown on Indom, give an Energy Drain proc when using Aetherflow healing skills, 1.5s casts, and have a quick and convenient way to dump unused stacks) to make them more convenient to use, or we ditch Aetherflow altogether, grant Lustrate 3 charges with a 15s recharge and Indom 2 charges with a 30s recharge and turn the Fairy Gauge into something similar to the Beast Gauge with Aetherflow just granting Fairy Charge for the fairy skills.as much as the developers try to make it otherwise they know htis is the community mentality. this exact thing was cited as the exact reason they didnt give PLD an offensive option for the oath guage when they added that. because they knew if they did noone would ever touch intervention because dps loss.
its like they try and make healing more important but never works out or at least not for more than 5 minutes.
they've backed themselves into a corner and they can't get out. all the dumbing down and over simplification theyve done since ARR has left them nowhere to go.
Either way, what we have now isn't really working, and it's painfully clear that the developers aren't sure what to do with SCH.
PS: I really think SCH needs a Physick II and a shieldless Succor at this point.
This comment right here. I even proposed the same thing. Just get rid of aetherflow. Put the aetherflow skills on charges and call it a day. I do love the idea of aetherflow granting fairy gauge but seeing as if they make these changes then dissipation will be used to grant faerie gauge I’m guessing. If they don’t make physic heal stronger then they need to buff the faerie tremendously. Turn sch back into the healer it was in ARR and HW. Yes the faerie was powerful and your faerie did a crap load of healing but isn’t that what they’re suppose to do? Bring back healer uniqueness. We will have 4 healers. No need for them to all be the same.It's really getting to the point that SCH needs a major rework. I'm really beginning to think that Aetherflow is the main problem with SCH. Either we keep it (reduce the cooldown on Indom, give an Energy Drain proc when using Aetherflow healing skills, 1.5s casts, and have a quick and convenient way to dump unused stacks) to make them more convenient to use, or we ditch Aetherflow altogether, grant Lustrate 3 charges with a 15s recharge and Indom 2 charges with a 30s recharge and turn the Fairy Gauge into something similar to the Beast Gauge with Aetherflow just granting Fairy Charge for the fairy skills.
Either way, what we have now isn't really working, and it's painfully clear that the developers aren't sure what to do with SCH.
PS: I really think SCH needs a Physick II and a shieldless Succor at this point.
I'm fine with aetherflow personally they could easily work that so any unused charges boost the faerie gauge..
It is the faerie gauge thats my biggest tissue with scholar. As as it stands its kinda useless..
Atherpact is clunky as hell and blessing is on such a long cooldown. So you spend soxmuch time sitting on 80+ gauge and nothing to do with it.
An idea I had was to tie the gauge to Seraph.
Rather than having a static duration for her when summoned have her drain the gauge slowly but allow embraces to also charge it a little bit.
In this way scholar's would be able to have to get sone pet control back and with good management be able to keep seraph active longer. Which might then make that second charge of veil actually more useful. As you don't often need 2 in quick succession.
Psychik I can handle being weak. Scholar's are meant to shield.
What I would like to see is deployment tactics spreading catalyse as well as galvanise. Or at least a bigger shield on adlo or something to make deoyment tactics actually worthwhile since currently its just easier to use succor under illumination for aoe Shields.
Maybe deployed Shields could add a wardens paeon style esuna buff I dunno.
I also want Deployment to spread Excog. There's very little reason for it not to.Psychik I can handle being weak. Scholar's are meant to shield.
What I would like to see is deployment tactics spreading catalyse as well as galvanise. Or at least a bigger shield on adlo or something to make deoyment tactics actually worthwhile since currently its just easier to use succor under illumination for aoe Shields.
Maybe deployed Shields could add a wardens paeon style esuna buff I dunno.
There's one thing about Physick being weak, but it's another thing entirely to just... have to rely on something weaker than Cure I as a main form of healing when a shield is already up. WHM doesn't even want to use Cure I. SCH only has a Cure I and costly shields when it doesn't have Aetherflow or fairy skills. When it comes to Doom mechanics that require players to be at full health, and dealing with attacks that ignore shields (percentage based attacks and attacks that drop you to really low), SCH struggles to heal that. Yes, SCH is meant to shield, but there are things that shields just don't help with.
emergency tactics exists, you really never rely on physick for anything unless youre super low level, and even then its a stretch. even in big pulls after you run out of absolutely everything, its adlo > physick > adlo, but to reach that point a lot of things have to have gone wrongI also want Deployment to spread Excog. There's very little reason for it not to.
There's one thing about Physick being weak, but it's another thing entirely to just... have to rely on something weaker than Cure I as a main form of healing when a shield is already up. WHM doesn't even want to use Cure I. SCH only has a Cure I and costly shields when it doesn't have Aetherflow or fairy skills. When it comes to Doom mechanics that require players to be at full health, and dealing with attacks that ignore shields (percentage based attacks and attacks that drop you to really low), SCH struggles to heal that. Yes, SCH is meant to shield, but there are things that shields just don't help with.
doom mechanics are also fine because scholar has indom, recitation and emergency tactics. and also a cohealer
i dont think deleting aetherflow would solve scholars current problems, at least from a gameplay standpoint. even removing the aetherflow opportunity cost, the biggest issue with scholars healing is it has no good actions for weaving. if scholars healing actions werent tied to a resource it would *still* be a loss to use them because ruin ii is too weak compared to broil. if the devs wanted scholars to heal more they shouldve buffed ruin 2, not broil.
Emergency Tactics is such a garbage skill, and you're still eating the massive MP cost for using it. Putting it on a 15s cooldown doesn't make up for the fact that you have to rely on several cooldowns what the other two healers can do with either one direct cooldown or a direct GCD. And, if you're using Emergency Tactics to just get to full HP, then that's an overheal you could have used on a shield since the essential healing would have given you more if you got the shield.emergency tactics exists, you really never rely on physick for anything unless youre super low level, and even then its a stretch. even in big pulls after you run out of absolutely everything, its adlo > physick > adlo, but to reach that point a lot of things have to have gone wrong
doom mechanics are also fine because scholar has indom, recitation and emergency tactics. and also a cohealer
i dont think deleting aetherflow would solve scholars current problems, at least from a gameplay standpoint. even removing the aetherflow opportunity cost, the biggest issue with scholars healing is it has no good actions for weaving. if scholars healing actions werent tied to a resource it would *still* be a loss to use them because ruin ii is too weak compared to broil. if the devs wanted scholars to heal more they shouldve buffed ruin 2, not broil.
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