Quote Originally Posted by Ultimatecalibur View Post
During most of ARR, Lustrate healed 20% of the targets maxhp rather than fixed potency. This caused Adloquium (600 potency 1260+ potency on a crit) to be the primary non-tank SCH heal for most content until Lustrate was buffed to be 600 potency after percentage based heals broke Ramuh EX's balance in 2.4.

It is interesting seeing the long term effects of such a change in hindsight.
Yeah, I always thought 20% was more unique than a flat potency. Then again, this was the same team that nerfed Graniteskin and claimed an 18% shield from Stoneskin would "become too powerful as HP values increased". When I read that my brain went "....huh? How does that work? Don't ALL abilities become proportionally more powerful as gear increases, so being a percentage doesn't really matter as long as you aren't talking about niche cases like an NPC with a billion health?"

And now we have TBN, so it looks like they figured that out. Eventually. Not soon enough to revisit their prior stance on healer percentage-based abilities.