That's fair I was just pointing out that there was at least one savage aoe that would instant kill a group.. minus the tanks.. and a lot of blind players an day one poggers were taken by suprise by that very aoe instant downing them
The question then becomes "how much mitigation is needed to survive it?" or better yet "how much damage does it need to do to get through most of the mitigation?" Just think about how much mitigation can be reasonably applied to that one attack before Barrier Healer Shields are needed: Divine Veil/Shake It Off (15% hp or more shield), Dark Missionary/Heart of Light (-10% damage taken), Reprisal (-10% damage dealt), Temperance/Collective Unconscious (Diurnal) (-10% damage taken), Sacred Soil+Illumination/Collective Unconscious (Noct) (-10%+-5% or -20% damage taken) and Addle (-10% damage dealt).A once every 120s "Raidwiper" Raidwide needs to deal at least 240% of a healer/dps' max hp to enforce Barrier Healer shield use for survival.
- ~81% damage dealt
- ~58% to ~.62% damage taken
- 115% max hp
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