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  1. #11
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Shadow bringers card system is so boring and basic and divination is too much work for its short duration and mere 6 buff, for all the work to do this and its horrible cd they could have least make the damage increase be 15% or least 10% , nothing whack than having 2 melee dps + tank for light party dungeon and only me the healer who is range aint going to bother card himself since dps is there for the major damage dealing, what makes it annoying is getting range cards and redrawing like 3 times only to still get a ranged card , ofc opposite too when its 2 range dps tank is only melee. While some did not like the SB cards and find it tactical I found it to be way better and effective. Bole was nice migi balance was good for attack buff, arrow to make black mages burn things down real quick, crit for monk/bard, spire I always just burn it and save my ewer for mp self restore. I am one of the few who find every old SB card of some type of use. Still agree with Recon106 about each class doing abit of regen and shielding. there always be healer fights because of this personal pure heal vs pure shielder things. Sometimes I wonder if tanks atm or dps are having fights with each other as bad as healers mains are atm. SE must gonna have fun redoing ast story line.
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    Last edited by IceBlueNinja; 02-24-2021 at 12:39 AM.