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  1. #81
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Jojoya View Post
    You can make the best of a bad situation or you can stamp your feet in futile fury.
    Or they can move to a game where housing is available to all and much more beneficial than FF14, such as Everquest2. FF14's FC housing leave me thinking, meh, in comparison to EQ2 guild halls.

    Such as being able to dump crafting resources I don't need for guild members to use without even having to pull them into their inventory. They can craft just like they were in their inventory.

    WoW's implementation is not quite as good, but tons better than FF14. If a crafting resource is in your bank, you can use it, no need to find it from storage and move it to your inventory.

    However, while I have orders of magnitude more hours played in EQ2 (and EQ since its stress beta) than FF14, I'm playing FF14 for now (and FF11 before it, although I quit it because after awhile, 2 or 3 people in a group wasn't enough to do the content).

    It's obviously not about the housing, which doesn't interest me at all in FF14, which is really of no interest if you have seen better in another game.

    I do intend this post to support of those who want better housing, but if that's what's important to you, vote with your feet, by leaving in favor of games that provide what you want.

    But as I said, while EQ2's housing is best in MMO games, and I have the best there, I'm currently playing FF14.

    Despite having zero interest in FF14 housing, as it stands now. It's just not worth my time.

    Posting here is a better use of my time, which I'm pretty sure is a waste of time.

    Because that's pretty much what the FF14 devs intend with their borked inventory and housing scheme. Wasting time.

    The game is quite nice otherwise, so I don't believe they are stupid.
    (0)
    Last edited by Tommara; 02-20-2021 at 09:08 PM.

  2. #82
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,155
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tommara View Post
    Or they can move to a game where housing is available to all and much more beneficial than FF14, such as Everquest2. FF14's FC housing leave me thinking, meh, in comparison to EQ2 guild halls.

    Such as being able to dump crafting resources I don't need for guild members to use without even having to pull them into their inventory. They can craft just like they were in their inventory.

    However, while I have orders of magnitude more hours played in EQ2 than FF14, I'm playing FF14 for now.

    It's obviously not about the housing, which doesn't interest me at all in FF14, which is really of no interest if you have seen better in another game.

    I do intend this post to support of those who want better housing, but if that's what's important to you, vote with your feet, by leaving in favor of games that provide what you want.

    But as I said, while EQ2's housing is best in MMO games, and I have the best there, I'm currently playing FF14.

    Despite having zero interest in FF14 housing, as it stands now. It's just not worth my time.

    Posting here is a better use of my time, which I'm pretty sure is a waste of time.

    Because that's pretty much what the FF14 devs intend with their borked inventory and housing scheme. Wasting time. The game is quite nice otherwise, so I don't believe they are stupid.
    You are absolutely wrong about EQ2 having the best system.. Starwars Galaxies had the best system... on the open planets you could build player cities in the wild, you could have a mayor as well and city militia, shuttleports (translates to local planet aetherytes) you had to put gold into the houses so they would not end getting autodemolished, keep in mind that it was cheap.

    SWG beats most MMOs in placement as well. you could place items at any position, turn and rotate them in any angle and pretty much place anything in game inside the houses as well, your armor, making your weapon display and much more.
    (1)

  3. #83
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Themarvin View Post
    You are absolutely wrong about EQ2 having the best system.. Starwars Galaxies had the best system... on the open planets you could build player cities in the wild, you could have a mayor as well and city militia, shuttleports (translates to local planet aetherytes) you had to put gold into the houses so they would not end getting autodemolished, keep in mind that it was cheap.

    SWG beats most MMOs in placement as well. you could place items at any position, turn and rotate them in any angle and pretty much place anything in game inside the houses as well, your armor, making your weapon display and much more.
    Nah.

    I played SWG too. It no longer exists, except as player made simulations, and so doesn't count. While EQ2 does still exist, although I won't argue over DBG as having a clue.

    But I played SWG at release, and was one of the first Master Architects (with lots of help from my Everquest guild, which of course, became an SWG guild).

    While I was struggling with getting resources to build our guild hall, which needed to be exactly matched (in order to use a factory to ease the tedium, which was broken), the devs kept changing the resources, which meant moving harvesters, and so not being able to match the resources I already had (so the factory was useless, but was broken even before). But managed to build it regardless, thanks to the help from my Everquest guild.

    While I was in tell hell from people asking me what a banana chair looked like.

    From your post, it's clear you have no clue that about EQ2 object placement options.
    (0)
    Last edited by Tommara; 02-20-2021 at 10:11 PM.

  4. #84
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,155
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Tommara View Post
    Nah.

    I played SWG too. It no longer exists, except as player made simulations, and so doesn't count. While EQ2 does still exist, although I won't argue over DBG as having a clue.

    But I played SWG at release, and was one of the first Master Architects (with lots of help from my Everquest guild, which of course, became an SWG guild).

    While I was struggling with getting resources to build our guild hall, which needed to be exactly matched (in order to use a factory to ease the tedium, which was broken), the devs kept changing the resources, which meant moving harvesters, and so not being able to match the resources I already had (so the factory was useless, but was broken even before). But managed to build it regardless, thanks to the help from my Everquest guild.

    While I was in tell hell from people asking me what a banana chair looked like.

    From your post, it's clear you have no clue that about EQ2 object placement options.
    I played EQ2 and when I did you had to pay upkeep for the housing as well.
    (1)

  5. #85
    Player
    Ftail's Avatar
    Join Date
    Jul 2015
    Posts
    310
    Character
    Lilac Blackthorne
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Housing is optional, no one is forcing you to stay up and click all night. Just get an apartment there’s no need to click for a house. You people need to learn about personal responsibility.

    Loot boxes are optional, no one is forcing you to to buy them. Just spend in game credits instead of spending real money. You people need to learn about personal responsibility.

    The similarities are there, deny it if you wish.
    (1)

  6. #86
    Player
    Altrina's Avatar
    Join Date
    Mar 2018
    Posts
    2
    Character
    Altrina Fletcher
    World
    Jenova
    Main Class
    Fisher Lv 60
    After over a week of plot hunting I’ve realized the singular worst offender that I’ve not seen discussed. Why it hasn’t just floors me.
    It’s not the phantom timer. It’s not the bots. It’s not the auto clicking.

    It’s the relocators.

    Why. WHY?! Is it acceptable to hop to as many plots as you can afford, willynilly, and just to be toxic and troll this vying for a plot?
    If you think it’s not- it most definitely is. In the last 72 hours I’ve had three relocators /come laugh and jeer/ at the group of people waiting for a timer to purchase a plot then relocate to it. Within THREE minutes they re-relocate to another plot or back to their original plot.

    How is this acceptable in any way? This is griefing plain, pure, and simple.

    I can tolerate the spamming a placard.
    I can live with the current amount of housing.

    Why do I have to put up with vileness, exercised unchecked, for any reason?
    Why is there not a timer in relocation like there is in HWTs? If I can’t hop to another world as often as I’m willing to pay money for- why should I be asked to bounce around the housing districts like a small electrified rodent?!

    This is a major issue. Why isn’t anyone addressing the toxic player base??
    (1)

  7. #87
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,155
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Altrina View Post
    After over a week of plot hunting I’ve realized the singular worst offender that I’ve not seen discussed. Why it hasn’t just floors me.
    It’s not the phantom timer. It’s not the bots. It’s not the auto clicking.

    It’s the relocators.

    Why. WHY?! Is it acceptable to hop to as many plots as you can afford, willynilly, and just to be toxic and troll this vying for a plot?
    If you think it’s not- it most definitely is. In the last 72 hours I’ve had three relocators /come laugh and jeer/ at the group of people waiting for a timer to purchase a plot then relocate to it. Within THREE minutes they re-relocate to another plot or back to their original plot.

    How is this acceptable in any way? This is griefing plain, pure, and simple.

    I can tolerate the spamming a placard.
    I can live with the current amount of housing.

    Why do I have to put up with vileness, exercised unchecked, for any reason?
    Why is there not a timer in relocation like there is in HWTs? If I can’t hop to another world as often as I’m willing to pay money for- why should I be asked to bounce around the housing districts like a small electrified rodent?!

    This is a major issue. Why isn’t anyone addressing the toxic player base??
    Why are the relocators a problem?, if they move somewhere else, there will be freed up a plot elsewhere? The botting is the major problem as it is in serious conflict with the ToS, also why some relocate... and then set up a retainer with over priced fish on, can't report them for that, as just kept auto clicking so yes relocators is doing a good service... it is in ways reducing botting by taking away their credits.
    (0)

  8. #88
    Player
    Altrina's Avatar
    Join Date
    Mar 2018
    Posts
    2
    Character
    Altrina Fletcher
    World
    Jenova
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Themarvin View Post
    Why are the relocators a problem?, if they move somewhere else, there will be freed up a plot elsewhere? The botting is the major problem as it is in serious conflict with the ToS, also why some relocate... and then set up a retainer with over priced fish on, can't report them for that, as just kept auto clicking so yes relocators is doing a good service... it is in ways reducing botting by taking away their credits.
    It’s not a problem that they move to a plot and heckle you for waiting to buy a plot and move to another plot (or back to the one they vacated) within minutes (less than 5) just to reset the timer? Ok then. I guess it’s not a problem!

    This proves that A- people don’t read and B- I’ll never visit these forums again for anything.
    (1)

  9. #89
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Altrina View Post
    Why. WHY?! Is it acceptable to hop to as many plots as you can afford, willynilly, and just to be toxic and troll this vying for a plot?
    If you think it’s not- it most definitely is. In the last 72 hours I’ve had three relocators /come laugh and jeer/ at the group of people waiting for a timer to purchase a plot then relocate to it. Within THREE minutes they re-relocate to another plot or back to their original plot.
    It's actually a known 5 minute cooldown on relocation but yes, many of us would like to see it increased to something much longer to prevent that sort of behavior. Personally, I'd be in favor of 7 days. That's long enough the player would never be able to get their original plot back.

    Also, some players do it to specifically to mess with the auto-clickers as opposed to trying to make things more difficult for others. There's a rather amusing thread in General Discussion about a recent incident.
    (3)

  10. #90
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Themarvin View Post
    Why are the relocators a problem?, if they move somewhere else, there will be freed up a plot elsewhere?
    1: The game does not tell you what open plot they have left behind. Only the person who relocated can tell you. So unless you're told where their old plot was, you have to comb through the long lists of wards to find it. That can take quite a long time.

    2: Players have to start from scratch the with placard spam. This feels like a hopeless situation for players who already spent several hours spamming and then have to face the possibility of the newly open plot locking players out of purchase for potentially several hours on top of the hours they already did on the other plot.

    Quote Originally Posted by Jojoya View Post
    It's actually a known 5 minute cooldown on relocation but yes, many of us would like to see it increased to something much longer to prevent that sort of behavior. Personally, I'd be in favor of 7 days. That's long enough the player would never be able to get their original plot back.
    I can't understand why the cd on relocation is a mere 5 minutes. There are very few instances in which a person would legitimately need to relocate more than once in a day. The cd should be at least several hours long. Ideally once a lockout in my opinion. Likely another housing design decision that shows how SE just don't consider how players can abuse a feature.
    (1)

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