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  1. #1
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90

    LET PEOPLE CHANGE CLASS AT THE START OF DELUBRUM

    Title. Got into an instance with like 20 DPS and 4 heals. No tanks.

    0/10 would program like this again.
    (53)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  2. #2
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Or just go in as a tank so you never have this problem.
    (13)

  3. #3
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    I mean with that attitude there would be 24 tanks, no healers and no dps. Considering Doom and lack of dps it would take hours to clear and would need a lot of coordianation as to people bringing raise actions. But yea I guess Git gud and go tank contributes well.
    Hopeful my moan has more contribution to the discussion. If not? We’ll standards aren’t all that high atm anyway.
    (13)

  4. #4
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Lacus Litore, too. Castrum pops, 26 people go in. One tank, 3 healers, everyone leaves.
    (7)

  5. #5
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bacent View Post
    Title. Got into an instance with like 20 DPS and 4 heals. No tanks.

    0/10 would program like this again.
    Quote Originally Posted by van_arn View Post
    Or just go in as a tank so you never have this problem.
    Quote Originally Posted by Brightamethyst View Post
    Lacus Litore, too. Castrum pops, 26 people go in. One tank, 3 healers, everyone leaves.
    In Bozja (and Delubrum), DPS can tank and heal, and healers can DPS and tank.

    A healer using DPS essences will outdamage DPS jobs that don't use anything, even.

    There is no need for role requirements because, in Bozja, any role can play as any other role.
    (26)

  6. #6
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Risvertasashi View Post
    In Bozja (and Delubrum), DPS can tank and heal, and healers can DPS and tank.

    A healer using DPS essences will outdamage DPS jobs that don't use anything, even.

    There is no need for role requirements because, in Bozja, any role can play as any other role.
    The assumption that every person is playing optimally is foolish. I was also the only tank in Castrum, no one else volunteered to tank, and surprisingly, we failed. Hell, even the healers barely healed.

    They barely do their own roles, and you want them to do other ones?
    (34)

  7. #7
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    I do think that if they handled it like PvP it would be fine. I don't see a situation where all 24 people will play tank.

    Had a run last night with no healers, which resulted in a lot of deaths that could have been prevented if just a few of us could have changed jobs. Either they should let people adjust on the fly before the baby gate comes down, or they needed to design the dungeon in such a way that you don't need any specific roles provided you play correctly. But when you have situations with room-wide damage, you're punished for not having healers.
    (8)

  8. #8
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    902
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Doozer View Post
    The assumption that every person is playing optimally is foolish. I was also the only tank in Castrum, no one else volunteered to tank, and surprisingly, we failed. Hell, even the healers barely healed.

    They barely do their own roles, and you want them to do other ones?
    So is the assumption every player is going to play badly. Delubrum is not hard to clear.
    (12)

  9. #9
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Risvertasashi View Post
    In Bozja (and Delubrum), DPS can tank and heal, and healers can DPS and tank.

    A healer using DPS essences will outdamage DPS jobs that don't use anything, even.

    There is no need for role requirements because, in Bozja, any role can play as any other role.
    Except when a dps pretending to be a tank meets a tank buster, then they are erased from existence in the blink of an eye.
    (24)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #10
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    People should know how to use Lost Actions before they reach this raid. That's why it doesn't have role requirements. You pick somebody to tank and they increase their HP/def/enmity by applying actions. The chances that nobody in a 24 man alliance has anything useful in their box is small.

    If they do something similar in future expansions I would like it simplified down to a smaller number of actions that don't need to be collected and aren't consumable, so everyone always has them and there's no excuses to be playing empty. Just pick the appropriate buff for situation and go.
    (12)

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