



Seriously. Why is this even debatable?
Moreso, what's the point of making OLD, OUTDATED CONTENT HARDER? That's literally what ilvl sync is for.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Making old content harder is not the point, it's a side effect, but only if you're unsyncing, and probably only difficult if you're trying to do it solo or with less players than intended for the content.
People are already saying contents in FFXIV are easier just from item level increase, not even level increase. So unsyncing would still be easy when you have level increase, just not as easy as now, at least at 80. And at 90, we're getting the same stat increase as now, so that would make it easier as well.
People are complaining that current content, on current itemlevel for said content, is too easy, not old content that you only run for glamour anyway. And of course ilvl increase is going to make content easier, that's the whole point of it, to acquire higher stat numbers which you couldn't before.
My point is that we will still be stronger doing content unsynced than we would've been doing it synced, and doing content synced is already easy enough in general according to the community. It might be an issue if you're trying to solo certain former high end duties, but not all people that are unsynching will be doing it solo.People are complaining that current content, on current itemlevel for said content, is too easy, not old content that you only run for glamour anyway. And of course ilvl increase is going to make content easier, that's the whole point of it, to acquire higher stat numbers which you couldn't before.
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