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  1. #23
    Player TurtlesAWD's Avatar
    Join Date
    Aug 2018
    Posts
    163
    Character
    Capra Demon
    World
    Brynhildr
    Main Class
    Red Mage Lv 84
    I'd personally rather not see a return of the train, I think the inability to have a train in eureka these days is why people call eureka "dead" when the intent of eureka wasn't to have a train in the first place, it just manifested because it was efficient. That the zone is still doable as originally intended doesn't seem to penetrate the fog of "I can't do this unless by literally the simplest possible method" which people assume must be true because other people also assumed it was true first, and then they reinforced each other's opinions.

    The current fates sometimes feel like they take a very long time to complete but I think this is mainly because people don't use essences so they intentionally nerf their own damage. But they otherwise progress, or manifest, the zone's story by getting the NPCs involved, as well as introducing new ones we might see more of later. To say that they should all be boss fates is I think to say that we should see less of the plot-relevant NPCs. I wouldn't be into it, the fact the devs of this game actually care about the story the game tells is what makes it unique among MMOs. Story's pretty clearly a secondary or tertiary concern for any made by a western team.
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    Last edited by TurtlesAWD; 02-06-2021 at 02:16 AM.