It is not really a baseless claim, the amount of effort that goes into overhaling or making major adjustments to a game engine are monumental with even standard game engines. I cannot recall where, but I do believe Yoshi-P or someone working on the Dev team has gone on record saying that even the process of hiring new people to work on FFXIV is rough cause the way the engine is setup it requires extensive training due to the short cuts that were made during the relaunch of the game. Also the game came out in 2013, instead of a overhaul of the base game in terms of the engine it would make far more sense and probably would even cost less in terms of development hours while also maintaining a steady patch cycle to just come out with another MMO. Though FFXIV still makes them money with the current amount going into the game so from a corporate PoV why dump more money into a project that is already brings in a hefty amount of profit for the company? Sure from a fanbase and emotional PoV it would make sense, and I am sure if Yoshi-P had free reign over the budget allotment he could go balls the wall with the game, but sadly that is not the reality when it comes to project management. You have triage, and honestly based around how Yoshi-P framed the amount of work that went into creating what we got, I do not think it makes any finical sense to take on such a project again. I get from the sidelines it is easy, cause to a degree some of it is, I have worked on some personal mods when it comes to female bunbuns for friends and it is not extremely complicated on the induvial level. Though when on a team it is not as simple since you are juggling many different things and please the devs that do take their own personal time to work on their own passion projects to bring a little extra to the game. That should not be the expectation of the community though imo.





