Quote Originally Posted by Kaurhz View Post
Works vice versa really, you go into Duty Finder or roulettes and you get what you're given and live with it. Call it deflecting, or detracting from thee problem or what other silly label people wish to use; but that's the price you pay for using either of the following. I'm not a fan of people not utilizing even half their job kit, whether optimally or not, but I understand rambling on the forums and being reluctant to give feedback whether people ask for it or not is something that solves nothing. Even if it's just half the people you encounter that listen, that in itself is still worth it alone. If people aren't too receptive that is on them, and well if you get reported for giving feedback to players and GMs even follow up or find it actionable then the chances the issue is with the player giving the feedback; not the person receiving it.

Besides, SE could do wonders themselves if they had a proper in-game help system that elaborated even just a little more than it already is. Heck, we ironically have an active help menu for combos, despite the fact they glow when it's a combo-able action, yet do nothing to cover, say, trash packs. Granted it should be an expectancy, but then so should reading your skills to find out if they are combo-able or not in the first place.
THIS

I mean you can look at it that you're giving up any responsibility to craft the environment you want and telling the game to do your matching for you, then whining like a child that you didn't get what you wanted. If people can't roll with what they get, why are they using Duty Finder? You never know what you're going to get and it's the ultimate test of your flexibility as a player.