Quote Originally Posted by Lumivyory View Post
While as a healer main I hate seeing a PLD that start healing themselves when they aren't even below 50%, Clemency needs to stay.
Agreed: every tank should have a self-heal. I think that Clemency just annoys healers more because the majority of other tank self-heals are side-effects; they'll self-heal as a byproduct of their rotation, or else with something that both heals and damages, or heals as a side-effect of damage, or whatever. Clemency is a more versatile heal (since you can target others), but it's also a pure heal; a tank casting Clemency to heal themselves isn't "well the tank's doing damage and healing themselves along the way" but specifically "the tank is deliberately, consciously focusing on healing themselves", and moreover as it's a GCD with a cast time, it sits there in the party list staring the healer in the face.

And besides self-healing, I'd argue that Clemency is part of PLD's identity as a job; taking it away takes away some of what makes Paladin a paladin; there are solid reasons that in 1.x, PLD was the job that you earned by combining GLD and CNJ.

Similarly, Vercure. It's saved my life in Eureka, it's saved other people's lives in Eureka, it gives me a way to get Dualcast ready outside of combat... it has easily a dozen scenarios where it's useful, any smaller subset of which is enough to justify its existence. And I've also been the PLD or RDM who's around when a healer eats the bad, or gets disconnected (thanks, Comcast), and was certainly very grateful to have healing abilities until the healer could reconnect. And moreover, as a job that's canonically what happened when some surviving Amdapori white mages and Mhachi black mages looked at the Calamity of Water and went "Well that didn't end well. Maybe we should work together to survive this Umbral era?"; stripping out Vercure and Verraise would run against all the lore behind the job. (Heck, I'd argue that there's solid lore justification for RDM to have a Veresuna.)

And hey, there've been situations as a healer where I'm glad to see a PLD or RDM pitch in with healing. Some alliance raid where my co-healer's down, everyone's hurt, and I don't have Swift up. If the RDM can Dualcast Verraise the other healer while I focus on keeping everyone else upright, excellent! If the PLD can focus on keeping themselves up while I hard-rez the other healer, also excellent! Etc.

So as much as I will continue to be mildly annoyed when DPS or tanks think they can manage the healer's kit better than the healer can, I don't think non-healer healing/rez skills should go. I'll just quietly wish that folks who get nervous at seeing their health dip below 70% would learn to trust the healer, and accept that it's often better to let the health drop a little more rather than wasting healing resources keeping folks constantly topped up.