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  1. #1
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,102
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ceasaria View Post
    I have a simple and great fix for Energy Drain.
    Instead of costing Aetherflow stack, it should cost Fairy gauge.

    So people will use all their Aetherflow stacks on healing (which should please Yoshida).
    Fairy Gauge will become very useful (adjust Fey Blessing and Aetherpact to give them more weight to be competitive with Energy Drain).
    SCH is rewarded by using his heal giving him an access to more dps.
    Dissipation will become also more rewarding to use.

    Note : Fairy gauge will appear at the same level as Energy Drain then.
    There is a very small problem with that design. If ED costs fairy gauge instead of aetherflow then you won't actually have anything to spend said aetherflow on until level 50 and therefore nothing to generate fairy gauge.
    (0)

  2. #2
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    So what the devs want is for people to use Aetherflow to heal, but with how the damage patterns are designed it's inevitable that in most content that you'll need a way to dump excess aetherflow and thus not need to heal fully with it? I get loving it from the perspective of "it's fun to trade off healing for damage" because I agree that is fun, in a game with more demand thrown on their healers that's actually an engaging risk vs reward mechanic, but this isn't that kind of game. "trade off healing for damage" will always inevitably devolve into "rarely heal always damage" with how scripted fights are. At this point they might as well scrap the mechanic since the devs are never going to be happy with it because of the dissonance that exists between players and the devs.
    (0)

  3. #3
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Absurdity View Post
    There is a very small problem with that design. If ED costs fairy gauge instead of aetherflow then you won't actually have anything to spend said aetherflow on until level 50 and therefore nothing to generate fairy gauge.
    Hmm, Lustrate ?

    If this change happens, the potency of some healing actions should be lowered to compensate.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,102
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ceasaria View Post
    Hmm, Lustrate ?

    If this change happens, the potency of some healing actions should be lowered to compensate.
    Yeah, nevermind. I forgot that they changed all 3 skills, ED, AF and Lustrate to level 45 now.
    (0)

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