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  1. #11
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    763
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    If anything the exact opposite has and will continue to happen. Boss fights have progressively gone more and more from hp% based phased auto-attack rotations with phase based mechanics to tightly scripted timeline based mechanic dances that rely mostly on pattern memorization as each expansion has released.
    trust me, HP-gated mechanics being gone is a good thing, as anyone who has done Haukke hard lately can tell you

    Quote Originally Posted by Ultimatecalibur View Post
    Yes, I can conclude that the devs have no intention making fights less mechanically complex by returning to the stock auto-attack rotations of ARR and HW. My fears are that the tanks' role in future fights will tend more and more towards vestigial as auto attack damage becomes even more meaningless.
    i'm not sure how you're saying auto attack damage is meaningless when the e8s autos did over 1/8 of a tank's HP (2 autos destroy a TBN, so back of the envelope puts that at 1/8 per), or will chunk a caster
    (1)
    Last edited by SnowVix; 12-31-2020 at 01:40 AM.