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Thread: Bard "buff"

  1. #31
    Player
    CKNovel's Avatar
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    Cassia Kaedhan
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    Ragnarok
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    Quote Originally Posted by Jukebox12 View Post
    the world first for tea and e12s had a physical range dps a freaking bard. know your stuff. a 10 potency increase on the most spamable ability on bard is enough until 6.0
    That's not the reason there was a BRD (or any ranged) in their group.
    If you paid attention, you can see that there is a 1% bonus stat for each different role your group have.

    Thoses roles are:
    Tanks PLD WAR DRK GND
    Healers WHM SCH AST
    Melee MNK DRG NIN SAM
    Ranged BRD MCH DNC
    Casters BLM SMN RDM

    The 1% applies to all main stats, including HP and directly affecting your DPS.
    Currently, if there wasn't this bonus, easy comp would play with 2 Melees and 2 Casters.

    And that 1% is the only reason why all groups wants (or NEEDs) a ranged.

    Apart from that, rangeds bring little to the table and that's the issue.
    Look at MCH, it has a good mitigation but not enough to compete with Addle and its DPS will never match the one of a BLM/SMN.

    And Sfia's group (World first TEA&E12S) had a SMN, BLM, BRD, NIN. It wasn't a lie or a mistake.
    Double melee or double caster have no issues, but double ranged comp have their rDPS taxed for no reason except """mobility""" that was proved to be worthless on the most mobile tier.

    As someone said:
    "Know your stuff"
    (3)
    Last edited by CKNovel; 12-21-2020 at 03:25 AM.

  2. #32
    Player
    Jukebox12's Avatar
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    Juke Fm
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    Quote Originally Posted by CKNovel View Post
    ok
    the only it's mostly losing the 1% but rdps and pdps doesn't make up for that 1% stat due to physical range dps being low compare to the magical dps. physical range makes up for in rdps expect mch which is wrong. mch dps should be on par with blm and sam since they provide little to none utility. if mch dps was on par to blm you would see double physical range dps
    (0)

  3. #33
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    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Quote Originally Posted by CKNovel View Post
    That's not the reason there was a BRD in their group.
    While we can only speculate why it's specifically "Bard", there is a strong preference for Bard in world race teams. Maybe the ranged player just loves bard that much, who knows.

    But it's more likely that out of the three PRanged, Bard is the only one that actually brings a non-number based utility. Thus giving it a DPS boost would only solidify it.

    And, because we're bringing up Sfia's team again, recall it's Melee - Caster - Ranged - Something that they're pushing for. The caster slot is effectively locked to Red Mage / Summoner (Favoring summoner), and the only time this wasn't true was early in 5.0, where sometimes, rarely, you had a solo caster Black Mage for prog, but still a strong preference for Summoner even with the problems people had with their annual rework.

    It would be ideal if the "Something" was legitimately a competitive spot for every job to throw in their unique utility, but that ship has likely long sailed.

    I've brought it up before, but might as well formalize the "Something" as its own role, shove the problem children into it, and we start from a new normalized baseline.
    (0)

  4. #34
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    SnowVix's Avatar
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    Charming Tulip
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    Cactuar
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    Sage Lv 100
    Quote Originally Posted by Kabooa View Post
    But it's more likely that out of the three PRanged, Bard is the only one that actually brings a non-number based utility. Thus giving it a DPS boost would only solidify it.
    Minne is incredibly useful in world race when you're doing stuff at bare minimum item level to qualify, and throwing a healing boost on the main tank can end up being the difference between a living and dead tank, then Wanderer's Paean can be a boost when you have an unexpected Esuna mechanic. plus, bard has the least issues for prog, having no time when it needs to be melee (DNC) and no time when it gets weave issues (MCH). that said, it's more about what classes you're best at, not necessarily what classes are best

    also, half of TEA is a 2-target fight, and BRD is ridiculous in 2-target due to being a DoT-based class.
    (0)
    Last edited by SnowVix; 12-21-2020 at 07:10 AM.

  5. #35
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    Vahlnir's Avatar
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    Character
    Elan Centauri
    World
    Diabolos
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    Gunbreaker Lv 100
    Everything in the game is doable with each job. Yes, that includes Bard. I think people oversell the "meta" at times. This is one of those times.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
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  6. #36
    Player
    CKNovel's Avatar
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    Cassia Kaedhan
    World
    Ragnarok
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    Gunbreaker Lv 100
    Quote Originally Posted by Vahlnir View Post
    Everything in the game is doable with each job. Yes, that includes Bard. I think people oversell the "meta" at times. This is one of those times.
    If you see it with this point of view, yes it can be completely ignored.

    But it's like saying "Any car can travel X distance, therefore nobody needs to change car." You don't need air conditioning, you don't need a fuel efficient car, you don't need a fast one, you don't need special tires. In the end it can cross the finish line even if you're driving in the desert or a path covered with snow and ice, right? But the travel would be much better for an adapted car.
    It's not needed but it remains a request.

    Ranged jobs are still gutted for no reason, utility and DPS wise.

    Quote Originally Posted by Jukebox12 View Post
    the only it's mostly losing the 1% but rdps and pdps doesn't make up for that 1% stat due to physical range dps being low compare to the magical dps. physical range makes up for in rdps expect mch which is wrong. mch dps should be on par with blm and sam since they provide little to none utility. if mch dps was on par to blm you would see double physical range dps
    I don't know about today but during the first ShB savage tier, there was for sure theorycrafting about double Black Mage being far more efficient than a comp including a range when it comes to speedkill. It didn't happened but it was interesting. Soon after, SQEX buffed all three ranged by around 4%.

    However, don't underestimate HP bonus.
    Back in the first Ultimate, many players were melding Vitality just for increasing their chances of surviving.

    Also, I don't think MCH should be on par with BLM and SAM, not even close to the top at all.
    In my opinion, we currently still have ranged without depth and there's an obvious ease to play those roles when 99% of the time you're just DPSing without limited range or casting. Ranged should still have a lower rDPS but not gutted by that much.

    Rangeds and RDM should be around the same level, SMN slightly above due to their mobility to not anger the playerbase that feels that ranged are broken due to their "insane mobility".

    Again in my opinion, the ranged spot should contribute to the party mobility, not simply being mobile themselves that contributes no one, not even themselves.
    (2)

  7. #37
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    Jukebox12's Avatar
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    Quote Originally Posted by CKNovel View Post
    If you see it with this point of view, yes it can be completely ignored.

    But it's like saying "Any car can travel X distance, therefore nobody needs to change car." You don't need air conditioning, you don't need a fuel efficient car, you don't need a fast one, you don't need special tires. In the end it can cross the finish line even if you're driving in the desert or a path covered with snow and ice, right? But the travel would be much better for an adapted car.
    It's not needed but it remains a request.

    Ranged jobs are still gutted for no reason, utility and DPS wise.



    I don't know about today but during the first ShB savage tier, there was for sure theorycrafting about double Black Mage being far more efficient than a comp including a range when it comes to speedkill. It didn't happened but it was interesting. Soon after, SQEX buffed all three ranged by around 4%.

    However, don't underestimate HP bonus.
    Back in the first Ultimate, many players were melding Vitality just for increasing their chances of surviving.

    Also, I don't think MCH should be on par with BLM and SAM, not even close to the top at all.
    In my opinion, we currently still have ranged without depth and there's an obvious ease to play those roles when 99% of the time you're just DPSing without limited range or casting. Ranged should still have a lower rDPS but not gutted by that much.

    Rangeds and RDM should be around the same level, SMN slightly above due to their mobility to not anger the playerbase that feels that ranged are broken due to their "insane mobility".

    Again in my opinion, the ranged spot should contribute to the party mobility, not simply being mobile themselves that contributes no one, not even themses.
    know your stuff. mch has no rdps same with blm and sam so it should be on par or close.
    (0)

  8. #38
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    CKNovel's Avatar
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    Quote Originally Posted by Jukebox12 View Post
    know your stuff. mch has no rdps same with blm and sam so it should be on par or close.
    Where did I said that?
    I'm reading again and again but if your understanding is that rDPS is the additionnal DPS you bring through buff, I don't see that written anywhere in the quote.

    If in the other case you use this definition of rDPS which is your damage minus the buff you received (In MCH case since no buffs are given), then MCH can't have no rdps. It means that all DPS have rDPS, it's just only a malus of their own DPS to balance the buffs they received.

    On the opposite, aDPS is your actual DPS plus most of the buffs you received.

    I may need clarification in your answer.

    EDIT: Clarified because it feels that some people have trouble understanding.
    (3)
    Last edited by CKNovel; 12-22-2020 at 02:56 AM.

  9. #39
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    Jukebox12's Avatar
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    Quote Originally Posted by CKNovel View Post
    Where did I said that?
    I'm reading again and again but if your understanding is that rDPS is the additionnal DPS you bring through buff, I don't see that written anywhere in the quote.

    If in the other case you use this definition of rDPS which is your damage minus the buff you received (In MCH case since no buffs are given), then MCH can't have no rdps.

    On the opposite, aDPS is your actual DPS plus most of the buffs you received.

    I may need clarification in your answer.
    so you just answered it
    (0)

  10. #40
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    Kabooa's Avatar
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    Jace Ossura
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    Gilgamesh
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    Quote Originally Posted by CKNovel View Post
    Again in my opinion, the ranged spot should contribute to the party mobility, not simply being mobile themselves that contributes no one, not even themselves.
    Peloton being out of combat only is a significant waste.
    (0)

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