Quote Originally Posted by kukurumei View Post
Speed is, and will always will be an effective tactic, when it comes to these types of battle systems. It's not wrong, just boring.

While it can be balanced, it's just a horrible mess to balance it with.

You're going to have a super tough time balancing that. Do you make light attacks weaker? do you make healers most costly, do you make defend stronger, do you make TP more powerful?

It's even more convoluted when you have every flexible skill setups.

A choice between doing an attack or not doing attack? Brute force is mightily elegant.
sorry, but you have it backwards, brute force only gets you so far, and speed is absolutely worthless without the skill to stay alive long enough to close in and use it, therefore, skill has been and always will be more important than speed, and even brute strength.

Case in point: the zerg strategy for the Seed Crystal fight in ffxi was all-or-nothing and more often than not resulted in failure, the arrowburn strategy took longer, but had a better success rate, since you could recover after a partial wipe as long as your tank survived. Of the two the former was all about brute force (in the form of the best gear) and speed, while the latter required skill.