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  1. #21
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by StriderShinryu View Post
    Have Healing share with Aiming, and Casting share with Scouting or something. Or really mix it up and have one of the magic classes share with one of the more heavily armoured sets.
    They've repeatedly said they won't do this in order to preserve "class identity."
    Not that you can't make an armored mage if you try, but they don't want to blur that line too much.
    (1)

  2. #22
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,121
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I actually wish they would stop dropping players into a boss room and calling said boss room a raid... FOR 12 FLOORS IN A ROW!!!

    Just call it by what it really is; a trial.
    (3)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  3. #23
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DRKoftheAzure View Post
    I actually wish they would stop dropping players into a boss room and calling said boss room a raid... FOR 12 FLOORS IN A ROW!!!

    Just call it by what it really is; a trial.
    "Raid" isn't a protected definition just because WoW uses it for that format, whatever game uses the term can use it for whatever content they want.
    Also, the entre tier of four fights is regarded as a single 'raid' because to prog it in savage you have to do them in order, or you miss out on the rewards.
    It's essentially a four boss raid, but conveniently broken up so it doesn't take impossible 12+ hour sittings to prog.
    (5)

  4. #24
    Player
    Masked-dingus's Avatar
    Join Date
    Jul 2020
    Posts
    81
    Character
    Masked Dingus
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Seraphor View Post
    "Raid" isn't a protected definition just because WoW uses it for that format, whatever game uses the term can use it for whatever content they want.
    Also, the entre tier of four fights is regarded as a single 'raid' because to prog it in savage you have to do them in order, or you miss out on the rewards.
    It's essentially a four boss raid, but conveniently broken up so it doesn't take impossible 12+ hour sittings to prog.
    actually she isn't totally wrong, the early raids, and even Alexander, showed at least an effort to create an environnement before jumping straight to the boss
    Then, as for everything else, since SB we started getting less, with Omega being a nice excuse to teleport us into an arena with a boss, and Eden works the same way
    (3)
    twitch.tv/bibipizzy

  5. #25
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,047
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Masked-dingus View Post
    actually she isn't totally wrong, the early raids, and even Alexander, showed at least an effort to create an environnement before jumping straight to the boss
    Then, as for everything else, since SB we started getting less, with Omega being a nice excuse to teleport us into an arena with a boss, and Eden works the same way
    Eden is straight to the boss, but Omega does have a "moving through an environment" aspect to it - they just shifted it to the solo instances before you reach the base camp where you launch into the boss fights, so you only do it once and don't re-experience it each time you do the fight.



    Quote Originally Posted by StriderShinryu View Post
    On the most basic level, I'd just like Healer and Caster gear to stop being the exact same piece almost every single time. Have Healing share with Aiming, and Casting share with Scouting or something. Or really mix it up and have one of the magic classes share with one of the more heavily armoured sets.
    But they already do that quite regularly? Not usually mages in armour - though they have shared lighter sets before, like the Lv68 crafted gear gives healers and tanks the same leather coat - but we get mages sharing with DPS fairly regularly even if caster/healer is the default pair.
    (3)

  6. #26
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Masked-dingus View Post
    actually she isn't totally wrong, the early raids, and even Alexander, showed at least an effort to create an environnement before jumping straight to the boss
    And in the ARR ones you had paths with trash mobs leading up to the boss.
    They removed those too for the same reason: the community said they didn't like them. Especially when learning a boss, having to jog back to it after each wipe was a lame waste of time and they asked SQEX to change it.
    I'm sorry to hear you feel these environments were valuable and worth preserving, because they're probably not coming back.
    (3)

  7. #27
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,047
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by kidalutz View Post
    The problem with that line of thinking is that maybe just maybe if the endgame gear was really good looking people wouldn't glamour it?
    As I'd previously said in reply to the same post you were quoting, there isn't a direct correlation between whether the endgame gear "looks good" and whether people will choose to switch to wearing it instead of what they are currently wearing.

    Why (and how) is the newest set always expected to be better than the one before? That's the only way you'd get everyone choosing to wear it instead of glamouring to their personal taste out of the full range of gear available to them. The older gear pieces also still look good and adding another choice doesn't change that.

    I use a fair few past endgame pieces in glamours, and the newest sets are going to add to my collection but that doesn't mean I'll be wearing them immediately or all the time.

    The Eden designs are really pretty, especially the mage and striking sets, but I'd only put it on one or two of my characters.

    The Cryptlurker aiming coat will look nice once I can dye it, but I can't do that yet and it's terribly dingy in its base state - and again I'd only use it on one or two of my characters and I don't think it would suit the others.

    Cryptlurker mage... well, it might make a nice Halloween outfit, and I don't understand why the hood doesn't visor off the helm underneath. But as I said, Eden is pretty and last tier's Neo-Ishgardian dress was also lovely - or maybe I revert to wearing the Lv60 Hailstorm coat which was endgame gear in its time.

    There's also a matter of supply, at least at this point. People can't just be buying whole outfits immediately, and might not currently be playing as the class they bought the gear for.

    On the other hand, quite a lot of people do seem to immediately wear the crafted designs which are a lot more available. It was particularly noticable with the Neo-Ishgardian designs but I'm now seeing quite a few wearing the Exarchic gear.
    (3)

  8. #28
    Player
    Raltar's Avatar
    Join Date
    Jun 2019
    Posts
    252
    Character
    Raltar Arianrhod
    World
    Malboro
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by DRKoftheAzure View Post
    I actually wish they would stop dropping players into a boss room and calling said boss room a raid... FOR 12 FLOORS IN A ROW!!!

    Just call it by what it really is; a trial.
    This is actually one of the things I really like about raiding in FFXIV. Raids in past MMOs have way too much trash, I'd rather just fight the boss and be done with it. If you want trash, there is always the Alliance Raids.
    (1)

  9. #29
    Player
    Masked-dingus's Avatar
    Join Date
    Jul 2020
    Posts
    81
    Character
    Masked Dingus
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ItMe View Post
    And in the ARR ones you had paths with trash mobs leading up to the boss.
    They removed those too for the same reason: the community said they didn't like them. Especially when learning a boss, having to jog back to it after each wipe was a lame waste of time and they asked SQEX to change it.
    I'm sorry to hear you feel these environments were valuable and worth preserving, because they're probably not coming back.
    A good solution would have been the creation of a shortcut after cleaning the trash once, that would stay there until you leave the instance
    Tho, i agree with you, these kind of things are never coming back since the more the time passes the more things we lose, while we get exploration mode and ocean fishing ( wich i have no problem with people enjoying them )
    (0)
    twitch.tv/bibipizzy

  10. #30
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Iscah View Post
    But they already do that quite regularly? Not usually mages in armour - though they have shared lighter sets before, like the Lv68 crafted gear gives healers and tanks the same leather coat - but we get mages sharing with DPS fairly regularly even if caster/healer is the default pair.
    They do it, sure, but it's usually within the context of same piece but some time later. I'm saying more like if the pieces are shared within the same set it would be a nice change if they did it at the time of release. For example, if they only make 4 different styles of gear for New Dungeon X, then have the Caster and Scouting gear for New Dungeon X look the same instead of it always being the Caster and Healer gear for New Dungeon X looking the same.

    And yeah, I know they've said before that they want to avoid cross classing gear so that tanks and casters and DPS all have different silhouettes but this went out the window a long time ago. They already use different sets for other classes later on (usually as crafted gear), and you can already glamour every single class from heaviest geared tank to sneakiest ninja in bikinis, so that argument doesn't hold any water.
    (0)

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