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Thread: Pronouns?

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  1. #1
    Player
    Iscah's Avatar
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    Aurelie Moonsong
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    Quote Originally Posted by reiichi View Post
    Actually....the game scripts very much store a general script that uses a <gender placeholder>. The same way it does for <race placeholder> too. There's a fair amount of branching and text payloads that go on in the game's scripts and making additional changes isn't the massive task you may think it is.

    While directly talking about datamined resources and where to find them is against the ToS, it's also only a quick internet search away and there is a whole third party plugin system that includes a pronoun preferences option. (Now injecting additional pronouns in would be a bit more...tricky, but not impossible.)
    From what I remember seeing of raw script, it's something along the lines of "if character is X, display text 'xxxxx'", and as I've been saying it's not just a matter of dropping in a single word in the right place bacuse there are so many different forms of gendered words or sentences.

    It's not a matter of dropping in an external placeholder to determine whether Thancred tells you he's "quite taken with you" or simply "somewhat in awe". It's not placeholder text that determines how Magnai and Daidukul react to you. It's specific text at that place in the script which must check your character's gender and display the appropriate set of text boxes, but it's not just dropping pronouns alone into a generic script.

    I can only imagine this "third party plug-in for custom preferences" had to do a lot of work to set up a custom system. It also presumably stores that information locally, and doesn't transmit it to other users, but if you want others to see your custom pronouns then that information has to be carried along with your character to every other person who sees you on their screen.
    (2)

  2. #2
    Player
    reiichi's Avatar
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    Franz Renatus
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    Quote Originally Posted by Iscah View Post
    From what I remember seeing of raw script, it's something along the lines of "if character is X, display text 'xxxxx'", and as I've been saying it's not just a matter of dropping in a single word in the right place bacuse there are so many different forms of gendered words or sentences.

    It's not a matter of dropping in an external placeholder to determine whether Thancred tells you he's "quite taken with you" or simply "somewhat in awe". It's not placeholder text that determines how Magnai and Daidukul react to you. It's specific text at that place in the script which must check your character's gender and display the appropriate set of text boxes, but it's not just dropping pronouns alone into a generic script.

    I can only imagine this "third party plug-in for custom preferences" had to do a lot of work to set up a custom system. It also presumably stores that information locally, and doesn't transmit it to other users, but if you want others to see your custom pronouns then that information has to be carried along with your character to every other person who sees you on their screen.
    Using your first linked quest as an example,
    Ahhh! I'm sorry, <If(PlayerParameter(4))>m-m-madam<Else/>s-s-sir</If>! No need to get angry, now! I-I have a problem, all right!? I was working it out with my mummy, and─uh, er, ah...
    It's quite literally a template and placeholder system that generates the correct line based off your character's information. Just like any other templating system out there, you can have conditionals and branching which allows for a more "dynamic" text block display, which is what the game already does. Making an adjustment to check for some other character variable would be simple and like all other question dialog, handled completely client-side because the server doesn't care about pronouns. Naturally, the character's gender would still matter for things like equipping gear, but those checks do have to be validated by the server. There's no in-game dialog that checks the gender of your party members to my knowledge.

    The plugin itself basically just overrides those local to the client variables and the text payload continues as normal. It'd be a lot more involved to inject something like "they/them" since that's not swapping a conditional if/else, but the general work needed to make these adjustments could be largely automated by the developers, I'd imagine as their scripting system likely allows them to already make those changes without having to hand-touch each one. (Just like how all the quests that mention race magically adjusted to Hrothgar and Viera).
    (1)

  3. #3
    Player Ammokkx's Avatar
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    Khenda Chelae
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    Quote Originally Posted by reiichi View Post
    Using your first linked quest as an example,


    It's quite literally a template and placeholder system that generates the correct line based off your character's information. Just like any other templating system out there, you can have conditionals and branching which allows for a more "dynamic" text block display, which is what the game already does. Making an adjustment to check for some other character variable would be simple and like all other question dialog, handled completely client-side because the server doesn't care about pronouns. Naturally, the character's gender would still matter for things like equipping gear, but those checks do have to be validated by the server. There's no in-game dialog that checks the gender of your party members to my knowledge.

    The plugin itself basically just overrides those local to the client variables and the text payload continues as normal. It'd be a lot more involved to inject something like "they/them" since that's not swapping a conditional if/else, but the general work needed to make these adjustments could be largely automated by the developers, I'd imagine as their scripting system likely allows them to already make those changes without having to hand-touch each one. (Just like how all the quests that mention race magically adjusted to Hrothgar and Viera).
    You're still missing the voice acting problem.

    It's not quite as easy to hire voice actors to go back and record every piece of gendered dialogue for a third or further option.
    (5)

  4. #4
    Player
    reiichi's Avatar
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    Franz Renatus
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    Quote Originally Posted by Ammokkx View Post
    You're still missing the voice acting problem.

    It's not quite as easy to hire voice actors to go back and record every piece of gendered dialogue for a third or further option.
    Given the game's aversion to already voicing cutscenes in general, even fewer with the player being referenced beyond things like "you" or "yours," I don't think they'd have to really make adjustments. Or they could simply start with asking a player to pick whether they'd prefer their character be referred to with masculine or feminine words that could be adjusted just like cutscene languages. The game's scripting engine already knows how to select the right dialog options based on character variables, and while that wouldn't work well for someone who's not on the binary spectrum, it'd certainly be better than nothing at all.

    For text-only dialog options though, as I've mentioned in prior posts, these changes are incredibly easy to adjust for and it likely wouldn't involve particular work to include something like they/them style pronouns instead of he/him or she/hers and let a player set in the client which set they'd prefer.
    (0)

  5. #5
    Player
    Mavrias's Avatar
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    Jyn Willowsong
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    Quote Originally Posted by Ammokkx View Post
    You're still missing the voice acting problem.

    It's not quite as easy to hire voice actors to go back and record every piece of gendered dialogue for a third or further option.
    I'm still trying to remember the last time I saw a voice acted cutscene where anyone referred to my character as anything other than "my friend" or "warrior of light" or something similar. I can't recall hearing "she" or "her." I've seen it in text obviously, but never said out loud.
    (2)
    Last edited by Mavrias; 12-02-2020 at 06:34 AM. Reason: Clarification

  6. #6
    Player Ammokkx's Avatar
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    Quote Originally Posted by Mavrias View Post
    I'm still trying to remember the last time I saw a voice acted cutscene where anyone referred to my character as anything other than "my friend" or "warrior of light" or something similar. I can't recall hearing "she" or "her." I've seen it in text obviously, but never said out loud.
    Cutscene right before you confront Vauthry, Exarch talks about his friend. About things he would like to do with he/she. Admittedly I only readily have this by hand because I just got done with that particular part of the story, but trust me on this when I say there are far more examples than just this.
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  7. #7
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    Mavrias's Avatar
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    Quote Originally Posted by Ammokkx View Post
    Cutscene right before you confront Vauthry, Exarch talks about his friend. About things he would like to do with he/she. Admittedly I only readily have this by hand because I just got done with that particular part of the story, but trust me on this when I say there are far more examples than just this.
    I stand corrected, although I will point out, that that's a scene where the gender neutral pronoun "they" would fit quite nicely. For the next MMO, perhaps.
    (0)

  8. #8
    Player
    reiichi's Avatar
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    Quote Originally Posted by Ammokkx View Post
    Cutscene right before you confront Vauthry, Exarch talks about his friend. About things he would like to do with he/she. Admittedly I only readily have this by hand because I just got done with that particular part of the story, but trust me on this when I say there are far more examples than just this.
    Yeah, in the handful of situations where a voice line DOES actually refer to the player character's gender, we do have an issue there. But there's only a handful of them, and I think this is something that could be handle by letting the player have a fallback to one of the currently implemented choices (male or female pronouns). It's the sort of choice that SE could improve upon going forwards by either avoiding gendered phrases for the player (ex, "a person of your stature" instead of "a woman of your stature" or "a man of your stature"). And that saves them a line of recording.

    There isn't really a perfect way to handle the already-recorded things because like plenty of other features that were tacked onto FFXIV, it wasn't a design decision from the start and there's going to be technical bloat. But I don't think that means it cannot be improved for new content.
    (1)

  9. #9
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    SturmChurro's Avatar
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    Sturm Churro
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    Quote Originally Posted by Mavrias View Post
    I stand corrected, although I will point out, that that's a scene where the gender neutral pronoun "they" would fit quite nicely. For the next MMO, perhaps.
    Just off the top of my head from last night. One example.

    https://youtu.be/xHdQgaBKIKg?t=1114


    Quote Originally Posted by reiichi View Post
    Yeah, in the handful of situations where a voice line DOES actually refer to the player character's gender, we do have an issue there. But there's only a handful of them, and I think this is something that could be handle by letting the player have a fallback to one of the currently implemented choices (male or female pronouns). It's the sort of choice that SE could improve upon going forwards by either avoiding gendered phrases for the player (ex, "a person of your stature" instead of "a woman of your stature" or "a man of your stature"). And that saves them a line of recording.

    There isn't really a perfect way to handle the already-recorded things because like plenty of other features that were tacked onto FFXIV, it wasn't a design decision from the start and there's going to be technical bloat. But I don't think that means it cannot be improved for new content.
    No, I actually like my character being referred to as their proper gender, and would rather not have voice lines diluted for this purpose. It's not a "design choice" at all either to refer to someone as their sex.
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  10. #10
    Player Ammokkx's Avatar
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    Quote Originally Posted by reiichi View Post
    Yeah, in the handful of situations where a voice line DOES actually refer to the player character's gender, we do have an issue there. But there's only a handful of them, and I think this is something that could be handle by letting the player have a fallback to one of the currently implemented choices (male or female pronouns). It's the sort of choice that SE could improve upon going forwards by either avoiding gendered phrases for the player (ex, "a person of your stature" instead of "a woman of your stature" or "a man of your stature"). And that saves them a line of recording.

    There isn't really a perfect way to handle the already-recorded things because like plenty of other features that were tacked onto FFXIV, it wasn't a design decision from the start and there's going to be technical bloat. But I don't think that means it cannot be improved for new content.
    Gonna be real with you chief, I'd rather you kept the "she" there. It added a lot more emotional punch to his speech than if he'd just said "they" which, by the way, a lot of people still go "isn't that plural?" when they hear or read it. A lot of people are more used to directed he/she's and would think the dialogue is weird if everything was aimed in third person.

    I could see the argument for recording more voice lines for different options, but cutting back on them seems like the opposite of a good idea.
    (6)

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