Quote Originally Posted by reiichi View Post
Actually....the game scripts very much store a general script that uses a <gender placeholder>. The same way it does for <race placeholder> too. There's a fair amount of branching and text payloads that go on in the game's scripts and making additional changes isn't the massive task you may think it is.

While directly talking about datamined resources and where to find them is against the ToS, it's also only a quick internet search away and there is a whole third party plugin system that includes a pronoun preferences option. (Now injecting additional pronouns in would be a bit more...tricky, but not impossible.)
From what I remember seeing of raw script, it's something along the lines of "if character is X, display text 'xxxxx'", and as I've been saying it's not just a matter of dropping in a single word in the right place bacuse there are so many different forms of gendered words or sentences.

It's not a matter of dropping in an external placeholder to determine whether Thancred tells you he's "quite taken with you" or simply "somewhat in awe". It's not placeholder text that determines how Magnai and Daidukul react to you. It's specific text at that place in the script which must check your character's gender and display the appropriate set of text boxes, but it's not just dropping pronouns alone into a generic script.

I can only imagine this "third party plug-in for custom preferences" had to do a lot of work to set up a custom system. It also presumably stores that information locally, and doesn't transmit it to other users, but if you want others to see your custom pronouns then that information has to be carried along with your character to every other person who sees you on their screen.