Quote Originally Posted by Sauteed View Post
24 player pvp forces you to pull weight or get gibbed. The only reason I think they took it out regardless of what was said was so people didn't feel bad for not being able to blame someone else for not being a more capable or adaptive pvper. And I am not a great pvper I did feel like I learned more and became a better player after just a couple rounds of 24 player matches. It is absolutely ridiculous they took this mode out imo.
I think the 8v8v8 and 16v16v16 versions of the maps were removed due to how the instance system worked. It seems that the 24, 48 and 72 player Frontline instances each needed dedicated instance slots and each with their own spawn timeline. They likely removed those modes to free up "dead" space on the instance server and dedicate that space to new PvP maps and modes.