Quote Originally Posted by QooEr View Post
its incredibly disingenuous to act as if FFXIV id 100% story and 0% gameplay, to the point where you tell players to play othwr games because they want a better gameplay experience.

having more interesting kits when level synced does not harm anyone and in fsct would help with new player retention. having better synced kits also does not conflict with perceived character power progression.

having core kits at 50 would also help people have more time to master the core aspects of their job. a black mage that doed roulettes and spends most lf their time spamming fire 1 will have a harder time actually using the core fire 4 rotstion when they continue through the story
I never said it was 100% story. Some games are better at certain things than other games. Pick the game right for your mood. If someone thinks GW2 is better at combat and combat is what they want, then they should be playing GW2.

If you want access to your full toolkit, the simple solution is to do content your level instead of content that requires you to level sync. You're still going to get XP and tomestones as appropriate. You're also going to get a chance at gear for your level.

Almost everyone has a core kit at 50. Everyone has a set of single target attacks. Most have a set of AoE attacks (I would agree that those who don't have the second part of their AoE combo should get them at 50). That is a core kit - the basic attacks. The things that enhance those kits to make them their most powerful and interesting need to come at advanced levels. If you give them too soon, the player gets just as bored of never getting any thing new and interesting for the last 30+ levels. That was a problem I had with WoW following changes they started making in WoD. I don't want to see that happening here.