Quote Originally Posted by Iscah View Post
Contrary to "more threats", I want more passive enemies (according to what type of animal it is) instead of everything being out to kill me regardless of logic.
I definitely agree with this. Dangerous as FFXI's world was, even at the highest levels some of the overworld mobs were aggressive and others were not. You could pretty much always be confident you were safe around sheep-type enemies like Karakul. Oddly enough, you were usually safe around Spider enemies, as well, in spite of the fact that spiders tend to be go-to bogeymen in most games; in very few of the areas where you could find spiders were those spiders aggressive (the top level of the Boyada Tree was one of the few, as I recall).

This game, once you get past ARR, EVERY normal mob aggros on sight (or sound), no matter how passive a creature it might look like. It's a bit silly. Of course, given how weaksauce overworld mobs are in this game, they might as well all be passive...