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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by iGyro View Post
    This "AFK leech" issue from Eureka respawned itself into Bozjan Southern Front and there's no active work arounds for it. SE needs to implement a similar anti-AFK measure into Bozja as they did for the Ishgard Restoration area, since that addressed quite a bit of the hoarding issues in there.
    The leeching is definitely an issue, but the instance boots you out the moment your online status updates to AFK. What they could do is lessen the time it takes to update while you are in BSF.

    You also need to factor that players can be accessing their lost actions at camp. I'm not saying this is always the case, but if someone is standing near a chest, chances are they are fiddling around with their item weight. During this time, there is nothing the player can do to even stop themselves from leeching from their party members that are actively participating on the frontlines even if they wanted to.

    In FFXI, I remember something they had implemented was if you were too far away from the party, you would not gain any exp or spoils from the mobs they were engaged with. Likewise, if you are engaged with a mob far away from them, they don't get anything either. I wonder if they can implement something like that. Being able to trade lost actions and items with your party members would also be godsend to reduce the amount of trips needed to go back to camp, and encourage groups to stick together.
    (1)
    Last edited by Gemina; 10-25-2020 at 11:41 PM.

  2. #2
    Player
    iGyro's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    27
    Character
    Yee Ro
    World
    Famfrit
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Gemina View Post
    The leeching is definitely an issue, but the instance boots you out the moment your online status updates to AFK. What they could do is lessen the time it takes to update while you are in BSF.

    You also need to factor that players can be accessing their lost actions at camp. I'm not saying this is always the case, but if someone is standing near a chest, chances are they are fiddling around with their item weight. During this time, there is nothing the player can do to even stop themselves from leeching from their party members that are actively participating on the frontlines even if they wanted to.
    It works in the matter of activity. There's an actual easy work around with this timer with a certain feature in-game. (I will not explicitly give details for the sake of preventing others from knowing it.) This actually blocks the inactivity timer from starting and it's been a commonly known thing since the days of Eureka. I'm surprised that SE hasn't patched this with the Fishing Boat or Ishgard Restoration, since I know people actively used this to avoid being booted.

    I do take into factor that people are looking at their actions and deciphering what to use on (x) class for whatever intended purpose in Bozja. Yet, when you remove these people out of the equation, you still have a large group of people actively sitting or walking around spawn, doing absolutely nothing towards contributing to the instance, and leeching off of the spawned CEs, Castrums, and 1v1s from the other players actively working in the instance. My group of friends has barely got one or two of the 1v1 achievements in the past two weeks, despite constantly grinding out these instances for 6 to 10 hours a day, because of people instance hopping or purposely AFKing in spawn winning the 1v1 Gacha system. I have even encountered several instances where, despite spending a while spawning the skirmishes for the 1v1 CEs, our party gets denied entry into the special CEs and the leechers reap the benefits of our work. If it wasn't for the sheer fact that cluster farming was profitable right now, then we would've given up on this content a week ago.

    Quote Originally Posted by ADVSS View Post
    They could add an activity timer based on whether you have been doing skirmishes or not, if its been long enough idk what you consider, then maybe they should scale the CE(if they already do not, im guessing they do) to the amount of people inside them, so for instance if you havent been doing CE, you shouldnt get an invite. some times ive entered and got an invite before i even got my cache items straight before heading into the field, so i mean yeah ill join it since it popped, but it might not be a fair way because it just rewards people for AFKing
    It's an issue that's been piggybacked from Eureka and made worse in Bozja. The current system rewards people for being lazy, while punishing others for running around the battlefield and clearing out skirmishes, and doesn't give any incentive for players to do anything outside of leveling alternative classes. If you have all level 80 classes (since many did it for the Amaro mount) and capped for the week, then what's the point being in Bozja outside of Castrum?

    The current CE system is either based on the amount of people registered or active at the start of the CE's fight. Skirmishes' difficulties are based on the amount of people in the instance (except the people in Castrum) and it's mainly scaled on HP.
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    Last edited by iGyro; 10-26-2020 at 12:54 AM. Reason: Adding additional reply.