
Originally Posted by
Seraphor
Making BLU a regular job would involve gutting 90% of what they've put into it.
Most of the spells (can only have about 28 spells tops)
Masked Carnivale
Morbol Mount and the achievements of everyone who already has it.
All of the lore behind it.
That's just not going to happen.
BLU currently has way more going for it than any other job.
The problem is the people who think only current content counts and everything else is pointless.
As a Theme Park MMO, not all content is going to appeal to everyone.
There are huge swathes of people who think PvP in FFXIV is crap and have never set foot in the Wolves Den, but we still get the Feast every season.
The problem is that BLU can't be so easily ignored as things like PvP, GC, crafting/gathering, etc. It's always there on the Job list, so it has overlap with those who like to play all of the DoW/DoM jobs.
It's also taking up prime real estate in the form of a classic FF job class.
But they're never going to make every classic FF job in this game. There's finite space for it in the sense that they're already struggling to balance the 17 jobs we have, and each expansion is an exponential increase to the development time these DoW/DoM jobs require.
So limited jobs provides an avenue for expressing those jobs that otherwise won't make the cut. We're already not getting; Thief, Berserker, Time Mage, Necromancer, Corsair, Gambler, Viking, Spellblade, etc. for a variety of reasons. Just add Blue Mage to that list.
This game probably has like 3-4 jobs left in it. I expect we'll get two in 6.0, one maybe two more in 7.0 and that will probably be it. Limited jobs allows them to introduce things like Blue Mage, Beastmaster, Puppeteer, etc. that definitely won't be included in those remaining 3/4 jobs.
You can argue that 'limited jobs consume resources meant for regular jobs' but we don't know that. I can't debunk it, but it's not a given either, they could have entirely different teams working on them, and the resources they consume could be coming from other side content, minigames that you still wouldn't play anyway.
Even so, BLU doesn't require an entire job restructure, and all the rebalancing and playtesting that involves every expansion. It's set, all it requires is new spells, and that's actually fairly straightforward to do.