Quote Originally Posted by Deceptus View Post
I don't have the HP values in front of me currently (would be a good thing to check out) but I would wager we are fighting above 430 levels of HP. Whenever you come across "HP sponges" that's just an easy, lazy way to have artificial difficulty where it simply becomes a battle of attrition.
Enemy HP scales by player count.
More people in an instance/CE, the more HP Skirmishes/CEs have.

This can result in HP sponges if you're unlucky, but I find Skirmishes tend to have far too little HP, and they die in seconds.

It all depends om how many people are in an instance when the system calculates the next Skirmish, how many people join a CE, and how many people actually stick around to engage in them.

If you've got a full instance, but you're tackling a Skirmish on your own, you'll be there forever.
But if the instance in still growing and you're part of the 'FATE train', then you might not even get a hit in before it's dead.

Claiming it's 'a lazy way to have artificial difficulty' is just ignorant cynicism.