Quote Originally Posted by TheVedis View Post
This right here sums up why you can not make it too too involved.

Crafting is what it is, so is gathering, there is only so much we can do with it before it becomes too tedious to be worth doing.


It needs to be kept simple(such as combat is) and enjoyable to those willing to do it.

In the end the most important thing to remember is, one way or another some people will not like it, and others will. You cant satisfy everyone so why change what isnt broken.

They are changing certain aspects of it sure, but it really doesnt need a "complete minigame overhaul" like several people are asking for.


Im sorry, but i dont want mini games thatl take forever to do or can confuse your average allages player that will become a hurdle rather then enjoyable.
Hi TheVedis, Answa,

Certainly a very good point. Either Yoshida-san and company should make Crafting less tedious / more straightforward, or make something that's more engaging and interesting (I also noted it in my original post).

In regards to the combat example, while it can be "simple" for someone to run up and just pull out their weapon and auto-attack, the New Combat Revisions (over the last 3 patches) (including the upcoming Job System rollout), provides a level of *interest* and *fun* we haven't ever had in FF XIV:

They added in the importance of Positioning in combat (certain weaponskills / combos from the Left/Right, or Front or Behind), Distance (Archer), and the Individual Combos. Traits kick in and provide an interesting layer to add depth and provide things to the group that people didn't think about at first (e.g., Sacred Prism (CON) skill + Sanguine Rite (THM), cast by a THM, providing the Trait Bonus to everyone in the party, etc.).

Just saying that Combat has been revamped for the better and made far more interesting than the previous old "1, 1, 1, 1, 2, 3, 1, 1, 1, 4, 1, 1,etc." (Spamming Light Attack manually, spamming AOE Sacrifice III, then AOE Siphon MP to get all your MP back, etc.).

So with Crafting, they should either make it less tedious (as some players are asking for (valid)), or make it more interesting with different activities (which is what I was suggesting)).

I hope we get some good changes either way.

Thanks~