See what I said on the previous page relating to a toggle option. I just don't think that would be feasible, unfortunately.
Out of curiosity:
How many times have you walked up to the door of a building and gotten within interaction range and selected it and then pressed whatever hotkey you have saved as Confirm but not intended to enter/leave that building?
How many times have you selected "Extract Materia" on a fully spirit-bonded piece of gear but not intended to actually extract the materia?
How many times have you selected the Mini-Cactpot NPC and pressed Confirm but not intended to play a round?
How many times have you selected "Repair" but not intended to repair your gear?
Even if you did do any of these things, it is probably extremely rare. The time saved from either not being bothered with these pop-ups or at least having the default option be "Yes" would greatly outweigh the time spent on having to correct these "mistakes" once in a blue moon. I have to deal with at least a dozen, but probably closer to 30, of these pop-ups a day. However, just because I don't want a confirmation when I enter/leave buildings doesn't mean that I don't want a confirmation if I'm about to desynth something. My fear is that a toggle option would eliminate all of the confirmation pop-ups instead of just the unnecessary ones. I'm doubtful that SE would allow folks to customize which of the regular actions would have a pop-up and which wouldn't, although this would be the ideal solution.

It doesn't really matter, I rather click Yes, than having to sit though 2 loading screens. I rather click Yes than cluttering my inventory with materia when crafting, I rather click Yes than wasting Grade 7 Dark matter on low level gear etc.
This are all very minor inconveniences indeed, but they still are minor inconveniences that I prefer to be without. Clicking Yes is way less of an inconvenience imo.
I don't think they'll ever remove all confirmation windows because that would create too many problems for SE's support team. Neither do I think they'll remove any confirmation windows regarding currency. Even if this just 1mgp.My fear is that a toggle option would eliminate all of the confirmation pop-ups instead of just the unnecessary ones. I'm doubtful that SE would allow folks to customize which of the regular actions would have a pop-up and which wouldn't, although this would be the ideal solution.
Things like doors, repair and extracting materia could however be changed without any real casualties. And since they already added things like Subcommands and Shop Settings I don't see why they could not add separate options for interacting with things like this.
I don't want this change forced on me though, because I like it as it currently is.
Forcing minor inconveniences on people to remove your own minor inconveniences is just moving a problem, not fixing one. That's why a toggleable option would be the only reasonable solution for this.
But... it does matter. I've never accidentally clicked into a zone I didn't mean to enter. I don't really see how you could... And if you did, that's your own fault for walking up to that object and interacting with it. I've accidentally walked into another zone before, and the solution was to simply walk back into the other zone. It's not as though I was like, "Man, I really wish I had a pop-up to confirm that I wanted to change zones so that didn't happen."It doesn't really matter, I rather click Yes, than having to sit though 2 loading screens. I rather click Yes than cluttering my inventory with materia when crafting, I rather click Yes than wasting Grade 7 Dark matter on low level gear etc.
This are all very minor inconveniences indeed, but they still are minor inconveniences that I prefer to be without. Clicking Yes is way less of an inconvenience imo.
As for extracting materia, I don't see how you could accidentally extract it while crafting. Are you randomly clicking on your gear when you craft? If so, you're not crafting the right way... I've achieved the Hand of Creation and Saint of the Firmament titles and this has never been an issue for me. If you're trying to click "repair" but accidentally clicking "extract materia" instead, other players shouldn't be punished for you being clumsy. If you're having that issue, just move "Extract Materia" to the second tier menu (and while you're at it, move Discard, Desynthesis and Retrieve Materia there too). They've literally already provided players like yourself with a solution for your problem of fat-fingering things.
Anyway, you make it sounds like you're experiencing these things on a daily basis. My guess is that you have never experienced them, or have perhaps experienced them once in a blue moon. Players like myself are being inconvenienced by the confirmation pop-ups dozens of times a day. It is silly that players who are not clumsy should have to suffer because the game has to try to protect a certain subset of players from themselves.

For me its common in personal housing, interactable things close to the door can look good but be quite annoying.
When you're crafting a ton of collectables your gear tends to break. The repair option is right above the Extract option. And extracting materia would mean I have to go to a retainer to store it.
SURE. I'm sure SE added all these pop-ups just to inconvenient all their players for no reason what so ever.
I'm sorry that you'll have to suffer so much from clicking 1-2 buttons.
Seriously though, I understand why you want to change it. But forcing it on players and calling them clumsy fat-fingers and stating that it can't even be optional is just selfish.
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