Quote Originally Posted by GucciSan View Post
Nobody said this exactly, but that's pretty much how it goes whenever the topic of Necromancer comes up. Nobody's wrong for trying to figure out a way for it to exist, it's that what they're essentially doing is creating another Job entirely after it's pointed out how it won't work and then try justify it as Necromancer. Even if the textbook definition also includes communication with spirits popular culture pidgeonholed it into the "raise the dead" archetype which we've seen in XIV multiple times across from across different worlds now so that's how we should expect it to work.

The 'no's' as to why aren't flmisy at all: no enemy we've ever encountered have ever been villified based on what Job they were; they were villans based on their character. We've fought multiple Necromancers because they did this one specific thing.
Raising dead humans for undead slavery yeah sure, don't do that- still solidly necromancer even by pop culture standards when you remove that. Besides if someone says they want necromancer but they don't want or need the pigeon hole that also blows past the issue then (name still a problem but creative story could solve).

No's are flimsy because they make zero creative attempts. Just like no on demi was, and honestly on 3 egi as well- it's just wet paper waiting for the time when desire needs to punch a hole through it. Well usually, some people do offer suggestions at the same time as saying unlikely.