Re: necromancy:
There is also a lot of lore regarding Ul’dah regarding necromancy (if memory serves Ul’dah used necromancy on the rival nation of Sil’dih, completely annihilating them.)
There is even suggestion that Ul’dah went out of its way to hide this truth because of how heinous it was, even saying they were the victim of undead attacks and not the perpetrators. (I forget what questline this is all revealed...I wanna say..monk?)
..so lots of bad juju there. Not to say a similar job (shaman, or whatnot) couldn’t exist..I would just point blank bet loads of gil it will not really necromancer either in name or traditional function (raise corpses, etc)


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. You never 'know', weirder things could happen. However back on likelihood- I could see soul magic, either via monsters / shades / wraiths, or even willing dead / alive like someone exampled asking help from our dead companions. Necromancer in video games is stereotypically skeletons, but in history and in not 'all' media is strictly evil / bones. Name would be easier not to maintain (though like I said before you could call it necromancer on another shard just to put some lore behind the idea they gave players necromancer but not the one that enslavers innocent dead people from their resting graves lol). Since again Necromancy, in general concept does not demand raising the dead, only sort of a popculture media thing- could dig into the other elements of Necromancy.
, but for like the Eldritch idea or void mako (cloud) you could have a lot more psychedelic internal struggles or even horror Edda / P.T. (Kojima) influence and /no one/ is there to help you (a job progression of self discovery and recovery), heck could even try to get help but they freaked out and try to hospitalize you or something. The presentation could be quite fun and different than the standard.




